5 Sci-Fi Fighter Spaceships with Cockpits 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am a game designer with 10+ years experience in Unreal Engine and some experience in Unity and CryEngine. I am specialized in open world game ready assets (HDRI, real-world heightmaps, open world 3d landscapes in UE5 etc.)
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Johny1981 |
| Published: | Nov 07, 2026 |
| Download Size: | 413 MB |
| Game Ready: | Yes |
| Polygons: | 245,656 |
| Vertices: | 493,358 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
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5 Sci-Fi Fighter Spaceships with Cockpits 3D Model
Five armed sci-fi fighters, each about 15 m long, with a detailed cockpit at true human scale behind an opening canopy. Three wear dark gunmetal: FT-012 with a bat wing and twin fins, FT-003 with a forward-swept wing, and FT-017 with an X wing and tall fin. Two wear crimson: FT-006, a big cranked delta, and FT-015, forward-swept with canards.
Every weapon and moving part is its own object with its pivot at the hinge or mount, so you can animate canopies, landing gear, engine rotors and guns in your own software. The cockpits have a seat with harness, display screens, side consoles, stick, throttle and pedals.
Good for:
- Space combat and exploration games
- Sci-fi film and animation
- Hero renders and key art
- VR cockpits and hangar scenes
Formats: FBX and GLB (FBX textures sit beside each file; GLB embeds them).
Whole ship at rest: 46,378 to 53,054 triangles, 245,656 for all five. Real-world scale in metres, +Y up, nose along +Z. Textures are seamless 2048 x 2048 PBR tiles (base colour, normal, roughness, metallic; ORM in the GLB). A README in each ship folder lists every material slot and its maps.
What the images show: the ship exteriors are renders of these exact GLB files with only lights, a deck and a space background added, in the rest pose with the canopy closed and the gear down. The cockpit images were rendered in Unreal Engine.
What isn't included: engine plumes, gun and missile effects, Blueprints or scripts, LODs, collision and example levels. Those are specific to each game engine, so this package holds the meshes and textures only.
Every weapon and moving part is its own object with its pivot at the hinge or mount, so you can animate canopies, landing gear, engine rotors and guns in your own software. The cockpits have a seat with harness, display screens, side consoles, stick, throttle and pedals.
Good for:
- Space combat and exploration games
- Sci-fi film and animation
- Hero renders and key art
- VR cockpits and hangar scenes
Formats: FBX and GLB (FBX textures sit beside each file; GLB embeds them).
Whole ship at rest: 46,378 to 53,054 triangles, 245,656 for all five. Real-world scale in metres, +Y up, nose along +Z. Textures are seamless 2048 x 2048 PBR tiles (base colour, normal, roughness, metallic; ORM in the GLB). A README in each ship folder lists every material slot and its maps.
What the images show: the ship exteriors are renders of these exact GLB files with only lights, a deck and a space background added, in the rest pose with the canopy closed and the gear down. The cockpit images were rendered in Unreal Engine.
What isn't included: engine plumes, gun and missile effects, Blueprints or scripts, LODs, collision and example levels. Those are specific to each game engine, so this package holds the meshes and textures only.




















