Submit Your RenderBunker Wooden Cabinets WWII 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | KangaroOz 3D |
| Published: | Jul 22, 2020 |
| Download Size: | 71.9 MB |
| Game Ready: | Yes |
| Polygons: | 434 |
| Vertices: | 528 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 99 |
Item Ratings

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Bunker Wooden Cabinets WWII 3D Model
The 3D model of wooden cabinets and shelf. This model is an historical version of german army used for the WWII especially in fortifications and bunkers.
Easy to use, every parts are based on metric parameters. You need to move parts along X, Y or Z axes by incrementation of 1 m. For example, a small wall part is 2 m large for 5 m heigh.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.79b
Low poly model
SPECIFICATIONS
Objects : 3
Polygons : 434
Subdivision ready : No
Render engine : Cycles render (Eevee ready)
TEXTURES
Materials in scene : 1
Textures sizes : 4K / 2K / 1K
Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
Textures format : PNG
GENERAL
Real scale : Yes
Scene objects are organized by groups
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
Easy to use, every parts are based on metric parameters. You need to move parts along X, Y or Z axes by incrementation of 1 m. For example, a small wall part is 2 m large for 5 m heigh.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.79b
Low poly model
SPECIFICATIONS
Objects : 3
Polygons : 434
Subdivision ready : No
Render engine : Cycles render (Eevee ready)
TEXTURES
Materials in scene : 1
Textures sizes : 4K / 2K / 1K
Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
Textures format : PNG
GENERAL
Real scale : Yes
Scene objects are organized by groups
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'








































