Submit Your RenderGerman Drink Containers WWII 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | KangaroOz 3D |
| Published: | Jun 20, 2020 |
| Download Size: | 56.1 MB |
| Game Ready: | Yes |
| Polygons: | 6,988 |
| Vertices: | 6,932 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 117 |
Item Ratings

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German Drink Containers WWII 3D Model
This asset includes 3 types of drinking liquids containers used by the German Army during the Second World War. A 5L metallic can, a 7,5L coffee pitcher and a 7,5L water pitcher. 2 of them (coffee pitcher and 5L can) are rigged and ready to be animated in any game engines.
Those assets will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.82
SPECIFICATIONS
Objects : 3
Polygons : 3494
Subdivision ready : Yes
Render engine : Eevee (Cycles ready)
GAME SPECS
LODs : Yes (inside FBX for Unity and FBX for Unreal only)
Numbers of LODs : 3
Collider : No
EXPORTED FORMATS
FBX
Collada
OBJ
GLTF
USD
TEXTURES
Materials in scene : 1
Textures sizes : 4K
Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
Textures format : PNG
GENERAL
Real scale : Yes
Scene objects are organized by groups
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
Those assets will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.82
SPECIFICATIONS
Objects : 3
Polygons : 3494
Subdivision ready : Yes
Render engine : Eevee (Cycles ready)
GAME SPECS
LODs : Yes (inside FBX for Unity and FBX for Unreal only)
Numbers of LODs : 3
Collider : No
EXPORTED FORMATS
FBX
Collada
OBJ
GLTF
USD
TEXTURES
Materials in scene : 1
Textures sizes : 4K
Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
Textures format : PNG
GENERAL
Real scale : Yes
Scene objects are organized by groups
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'








































