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Duplex Water Pump Skid 3D Model

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3D Model by korner83|
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
Duplex Water Pump Skid 3D Model
This Item Was Made UsingImage Made Using AI
$59.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Duplex Water Pump Skid 3D Model

Original unbranded external visualization asset. Release status and measured geometry statistics are recorded in the QA report; this document is not a certification of release readiness.

Two horizontal, split-coupled centrifugal pump assemblies share suction and discharge headers. Each branch includes inlet and outlet isolation and a discharge wafer check valve. Pumps have separate motors, mounting feet, guarded shaft couplings, terminal boxes and cable routes. The control enclosure and pressure gauges are visual representations. They do not contain working electrical logic, fluid simulation, or calibrated performance.
Source geometry uses metres, +Z up, and +X as its semantic front. The skid footprint is 1.8 by 1.2 metres. Open external header connections face -Y. OBJ and FBX axes are documented with the final export report; glTF uses its standard +Y-up representation. USD is configured in metres with Z up.

Metallic/roughness PBR. Original, reproducible 2048-square PNG microfinish maps accompany the product. Base color uses sRGB; metallic, roughness, normal and AO are non-colour data. Normal maps use OpenGL positive Y. AO maps are neutral white because assembly occlusion should come from the renderer; they contain no baked lighting.
Primary UV channel is UV0. Surface maps are reusable material microfinishes rather than a single uniquely baked asset atlas. Overlap between different objects using a material is intentional. Generic dial graphics and control text are geometry rather than third-party artwork. Internal metal surfaces and visible paint use different metallic values.

Static visualization edition: no skeleton, animation clips, physics or fluid dynamics.
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