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Phase I ARC Clone Trooper (Captain) 3D Model

Customer Rating: 5.0
5.0 Stars |1 Rating
Phase I ARC Clone Trooper Captain 3D Model
Phase I ARC Clone Trooper Captain 3D Model
Phase I ARC Clone Trooper Captain 3D Model
$29.00
$21.75

25% OFF - ENDS IN
7d : 7h : 40m : 53s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Phase I ARC Trooper Pack
Phase I ARC Trooper Pack

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Offered By
Kralyks
KralyksUkraine flag
Karma: 2,735|Joined: 2025|

patreon.com/Kralyks
Vendor's Pages
ArtStation
License
Personal Use Only License (IP Restricted)
This item comes with our Personal Use Only Licensing. This means you may not share this model or use it for any commercial purposes or in any way that involves an exchange of money, promotes a business entity, or otherwise results directly or indirectly in financial gain. In addition, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which further limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

Included Formats
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Item Ratings
Customer Rating: 5.01 Rating
Customer Rating: 5
5 Stars|Sep 05, 2025
CT-Razu550
I love the attention to detail on the ARC Trooper models.

Phase I ARC Clone Trooper (Captain) 3D Model

Rigged Game Ready model of a Phase I ARC Clone Trooper Captain.

Includes:
- blend file with packed textures and materials
- fbx files with assigned material and texture folder

7 separate meshes:
DC-17 Blaster Pistols (vertices: 2,364; triangles: 4,028)
ARC Gear (vertices: 5,202; triangles: 9,970)
ARC Kama (vertices: 1,418; triangles: 2,792)
ARC Rangefinder (vertices: 463; triangles: 872)
Helmet (vertices: 5,884; triangles: 11,167)
Armor (vertices: 16,838; triangles: 32,530)
Body glove (vertices: 13,389; triangles: 26,710)

Texture list:
ARC_DC17_AO (2048x2048)
ARC_DC17_Color (1024x1024)
ARC_DC17_Metallic (1024x1024)
ARC_DC17_Normal_OpenGL (2048x2048)
ARC_DC17_Roughness (1024x1024)
ARC_Gear_AO (2048x2048)
ARC_Gear_Color_Captain (2048x2048)
ARC_Gear_Color_Captain_Shiny (2048x2048)
ARC_Gear_Emissive (2048x2048)
ARC_Gear_Metallic (2048x2048)
ARC_Gear_Normal_OpenGL (4096x4096)
ARC_Gear_Roughness (2048x2048)
ARC_Gear_Roughness_Shiny (2048x2048)
ARC_Kama_AO (2048x2048)
ARC_Kama_Color_Captain (1024x1024)
ARC_Kama_Color_Captain_Shiny (1024x1024)
ARC_Kama_Metallic (2048x2048)
ARC_Kama_Normal_OpenGL (4096x4096)
ARC_Kama_Roughness (1024x1024)
ARC_Kama_Roughness_Shiny (1024x1024)
ARC_Rangefinder_AO (1024x1024)
ARC_Rangefinder_Color (512x512)
ARC_Rangefinder_Metallic (512x512)
ARC_Rangefinder_Normal_OpenGL (2048x2048)
ARC_Rangefinder_Roughness (512x512)
Armor_AO (4096x4096)
Armor_Color_Captain (4096x4096)
Armor_Color_Shiny_Captain (4096x4096)
Armor_Metallic (4096x4096)
Armor_Normal_OpenGL (4096x4096)
Armor_Roughness (4096x4096)
Armor_Roughness_Shiny (4096x4096)
Helmet_P1_AO (2048x2048)
Helmet_P1_Color_Captain (2048x2048)
Helmet_P1_Color_Shiny_Captain (2048x2048)
Helmet_P1_Emissive (2048x2048)
Helmet_P1_Metallic (2048x2048)
Helmet_P1_Metallic_Shiny (2048x2048)
Helmet_P1_Normal_OpenGL (4096x4096)
Helmet_P1_Roughness (2048x2048)
Helmet_P1_Roughness_Shiny (2048x2048)
UnderGlove_AO (2048x2048)
UnderGlove_Color (2048x2048)
UnderGlove_Color_Shiny (2048x2048)
UnderGlove_Normal_OpenGL (4096x4096)
UnderGlove_Roughness (2048x2048)
processing
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