
Lilambd World Shen - Fictional Planet Globe #036 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | LilambdCrossing |
| Published: | Nov 03, 2026 |
| Download Size: | 6.5 MB |
| Made With AI: | Yes |
| Game Ready: | Yes |
| Polygons: | 65,024 |
| Vertices: | 33,153 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 11 |
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Lilambd World Shen - Fictional Planet Globe #036 3D Model
Its highest summit is Chungthothenqanesh - "high mountain" - 6,242 m above the sea.
In year 2950, settlers of Rutshumthe crossed 1402 km of sea to found Qunnguqunnichet.
Between year 400 and year 675, the chronicle records nothing at all.
This is Shen as a game-ready 3D globe.
- FICTIONAL planet, procedurally generated by our own world simulation (plate tectonics, erosion, climate). Not a real planet, not NASA/ESA data.
- Displaced UV sphere, 65,024 tris / 33,153 verts, relief exaggerated so ranges read on the silhouette.
- 2048x1024 albedo + normal map, 16-bit heightmap. GLB (textures embedded), FBX, OBJ+MTL. Y-up, no rig.
- Made with our own code (simulation + rendering). No generative image or 3D AI was used.
- Custom planets and commissions: message Lilambd Crossing via RenderHub.
- Exclusive world rights (full planet IP: maps, history, languages, economy) available as a custom commission - message Lilambd Crossing via RenderHub.
In year 2950, settlers of Rutshumthe crossed 1402 km of sea to found Qunnguqunnichet.
Between year 400 and year 675, the chronicle records nothing at all.
This is Shen as a game-ready 3D globe.
- FICTIONAL planet, procedurally generated by our own world simulation (plate tectonics, erosion, climate). Not a real planet, not NASA/ESA data.
- Displaced UV sphere, 65,024 tris / 33,153 verts, relief exaggerated so ranges read on the silhouette.
- 2048x1024 albedo + normal map, 16-bit heightmap. GLB (textures embedded), FBX, OBJ+MTL. Y-up, no rig.
- Made with our own code (simulation + rendering). No generative image or 3D AI was used.
- Custom planets and commissions: message Lilambd Crossing via RenderHub.
- Exclusive world rights (full planet IP: maps, history, languages, economy) available as a custom commission - message Lilambd Crossing via RenderHub.

















