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Simple POV Cameras For G3 and G8

Customer Rating: 4.9
4.9 Stars |18 Ratings
Free Daz Content by Lstowe||Freelancer
Simple POV Cameras For G3 and G8 Daz Content
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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Lstowe
LstoweUnited Kingdom flag
Karma: 6,438|Joined: 2020|

I have always been interested in the dynamics of the human body and I have enjoyed the challenge of a figure study at art school. A few years ago I wanted to combine that with my love for 3D artwork and so I began creating pose sets and freebies
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Item Ratings
Customer Rating: 4.918 Ratings
Customer Rating: 5
5 Stars|Jun 15, 2026
BigBen
Great for solo projects!
Customer Rating: 5
5 Stars|Oct 06, 2025
MXPurple
Thank you
Customer Rating: 5
5 Stars|May 02, 2025
musigool
very good
Customer Rating: 5
5 Stars|Nov 23, 2024
DekeE
Thank you for sharing your hard work!! I am very grateful.
Customer Rating: 5
5 Stars|Nov 10, 2024
fauxxgraphix
these are AWESOME!
Customer Rating: 5
5 Stars|Apr 03, 2024
Voxxa
Thanks! Will indeed come handy.
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Simple POV Cameras For G3 and G8

POV Camera Prop for G3 and G8
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When I was posing my figure the other day, I wanted to make sure that the head and the eyes were looking roughly in the right direction. Having a simple way of seeing the figure's point of view would make posing a smoother process.... so I decided to make one.

This package contains a simple wearable camera for G3 and G8 female and male for both their right and left eyes. The settings have been adjusted to get a (hopefully) realistic eye-like focal width, so it feels about right.

Obviously the human eye is very adaptable, so the f/stop, focal width, and length can change depending on what we are doing. Therefore, you might want to tweak those settings to get your desired output. (but 17mm is considered normal for a human)

Any feedback that you can provide would be really useful.
Thanks!
Luke Stowe
processing
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