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Wooden Props Volume Two 3D Model

Not Rated Yet
Not Rated Yet
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
Wooden Props Volume Two 3D Model
$20.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Wooden Props Volume Two 3D Model

Hero Assets

Hyperrealistic wood carvings, ideal for creating pallisade villages, forest camps, or swamp spooky environments

Sculptures based on reference + wood scan

complete 360 props with all sides painted and sculpted

3 wood carved statues inside a tree; 1 tree house; 11 lightning-struck fallen trees, 2 spooky totems with animal skulls, 1 spooky willow tree

10 lightning-struck fallen trees have 2k resolution (THIRD IMAGE), whereas the rest of the assets are 4k native

2000-6000 tris

Animated swamp water material in Unreal Engine
Game industry-standard, optimized low-poly meshes
High-quality and fidelity texture sets - 2k/4k native resolution
Unique creation pipeline blending photogrammetrywith realistic sculpting and painting
Cohesive artistic direction with consistent wear, color palettes, and authentic environmental detailing
Ambient Occlusion | Roughness and Specular | Normal GX and OpenGL | Diffuse | World | Cavity | Displacement | packed ORM
Created using Blender, Substance 3D Painter, Substance 3D Sampler, Substance Designer, 3DCoat, and Metashape
Independent custom-authored product using genuine software.
Customizable materials: AO, roughness, normal intensity, albedo tint + water direction
obj + fbx, Unity (HDRP, URP, Built-in), latest Unreal

Unreal Engine details:

Number of textures: 60
Texture dimensions: 2048x2048 2k + 4096x4096 4k
Minimum/Maximum polygon count: 2k up to 10k
Number of unique meshes/prefabs: 18
Number of unique materials: 19
UV mapping: Yes
LOD information: LOD0, LOD1, LOD2, LOD3 (UE auto generated: small props)
Types of materials and texture maps: PBR
Unity file is called HDRP but it contains all: Built-in, URP and HDRP, thedefault is HDRP
Collision: (Yes/automatically generated)
LODs: (Yes/automatically generated)
Number of LODs: (4)
Supported Development Platforms: Windows: (Yes, should work on other platforms as well, but was tested on Windows)
processing
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