Wooden Props Volume Two 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | lucidstormcg |
| Published: | May 05, 2026 |
| Download Size: | 4.5 GB |
| Game Ready: | Yes |
| Polygons: | 2,000 |
| Vertices: | 6,000 |
| Print Ready: | – |
| 3D Scan: | Yes |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 6 |
Item Ratings

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Wooden Props Volume Two 3D Model
Hero Assets
Hyperrealistic wood carvings, ideal for creating pallisade villages, forest camps, or swamp spooky environments
Sculptures based on reference + wood scan
complete 360 props with all sides painted and sculpted
3 wood carved statues inside a tree; 1 tree house; 11 lightning-struck fallen trees, 2 spooky totems with animal skulls, 1 spooky willow tree
10 lightning-struck fallen trees have 2k resolution (THIRD IMAGE), whereas the rest of the assets are 4k native
2000-6000 tris
Animated swamp water material in Unreal Engine
Game industry-standard, optimized low-poly meshes
High-quality and fidelity texture sets - 2k/4k native resolution
Unique creation pipeline blending photogrammetrywith realistic sculpting and painting
Cohesive artistic direction with consistent wear, color palettes, and authentic environmental detailing
Ambient Occlusion | Roughness and Specular | Normal GX and OpenGL | Diffuse | World | Cavity | Displacement | packed ORM
Created using Blender, Substance 3D Painter, Substance 3D Sampler, Substance Designer, 3DCoat, and Metashape
Independent custom-authored product using genuine software.
Customizable materials: AO, roughness, normal intensity, albedo tint + water direction
obj + fbx, Unity (HDRP, URP, Built-in), latest Unreal
Unreal Engine details:
Number of textures: 60
Texture dimensions: 2048x2048 2k + 4096x4096 4k
Minimum/Maximum polygon count: 2k up to 10k
Number of unique meshes/prefabs: 18
Number of unique materials: 19
UV mapping: Yes
LOD information: LOD0, LOD1, LOD2, LOD3 (UE auto generated: small props)
Types of materials and texture maps: PBR
Unity file is called HDRP but it contains all: Built-in, URP and HDRP, thedefault is HDRP
Collision: (Yes/automatically generated)
LODs: (Yes/automatically generated)
Number of LODs: (4)
Supported Development Platforms: Windows: (Yes, should work on other platforms as well, but was tested on Windows)
Hyperrealistic wood carvings, ideal for creating pallisade villages, forest camps, or swamp spooky environments
Sculptures based on reference + wood scan
complete 360 props with all sides painted and sculpted
3 wood carved statues inside a tree; 1 tree house; 11 lightning-struck fallen trees, 2 spooky totems with animal skulls, 1 spooky willow tree
10 lightning-struck fallen trees have 2k resolution (THIRD IMAGE), whereas the rest of the assets are 4k native
2000-6000 tris
Animated swamp water material in Unreal Engine
Game industry-standard, optimized low-poly meshes
High-quality and fidelity texture sets - 2k/4k native resolution
Unique creation pipeline blending photogrammetrywith realistic sculpting and painting
Cohesive artistic direction with consistent wear, color palettes, and authentic environmental detailing
Ambient Occlusion | Roughness and Specular | Normal GX and OpenGL | Diffuse | World | Cavity | Displacement | packed ORM
Created using Blender, Substance 3D Painter, Substance 3D Sampler, Substance Designer, 3DCoat, and Metashape
Independent custom-authored product using genuine software.
Customizable materials: AO, roughness, normal intensity, albedo tint + water direction
obj + fbx, Unity (HDRP, URP, Built-in), latest Unreal
Unreal Engine details:
Number of textures: 60
Texture dimensions: 2048x2048 2k + 4096x4096 4k
Minimum/Maximum polygon count: 2k up to 10k
Number of unique meshes/prefabs: 18
Number of unique materials: 19
UV mapping: Yes
LOD information: LOD0, LOD1, LOD2, LOD3 (UE auto generated: small props)
Types of materials and texture maps: PBR
Unity file is called HDRP but it contains all: Built-in, URP and HDRP, thedefault is HDRP
Collision: (Yes/automatically generated)
LODs: (Yes/automatically generated)
Number of LODs: (4)
Supported Development Platforms: Windows: (Yes, should work on other platforms as well, but was tested on Windows)


















