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Submit Your RenderEcoTEC Plus Gas Boiler and SensoHOME VRT 380 Vaillant 3D Model

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I model electronics and interior design elements.
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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EcoTEC Plus Gas Boiler and SensoHOME VRT 380 Vaillant 3D Model
Realistic (copy) 3d model of ecoTEC plus gas boiler and sensoHOME VRT 380 Vaillant room regulator.
This set:
- 1 file obj standard
- 1 file 3ds Max 2013 vray material
- 1 file 3ds Max 2013 corona material
- 1 file of 3Ds
- 1 file blender cycles.
Topology of geometry:
- forms and proportions of The 3D model most similar to the real object
- the geometry of the model was created very neatly
- there are no many-sided polygons
- detailed enough for close-up renders
Materials and Textures:
- 3ds max files included Vray-Shaders
- 3ds max files included Corona-Shaders
- Blender files included cycles shaders
- all texture paths are cleared
Organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
Renders:
- all previews rendered 3ds max Vray
This set:
- 1 file obj standard
- 1 file 3ds Max 2013 vray material
- 1 file 3ds Max 2013 corona material
- 1 file of 3Ds
- 1 file blender cycles.
Topology of geometry:
- forms and proportions of The 3D model most similar to the real object
- the geometry of the model was created very neatly
- there are no many-sided polygons
- detailed enough for close-up renders
Materials and Textures:
- 3ds max files included Vray-Shaders
- 3ds max files included Corona-Shaders
- Blender files included cycles shaders
- all texture paths are cleared
Organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
Renders:
- all previews rendered 3ds max Vray







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