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Ines Raya (The First Descendant) 3D Model

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3D Model by Mattiax97|
Ines Raya The First Descendant 3D Model
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Ines Raya The First Descendant 3D Model
Ines Raya The First Descendant 3D Model
$13.31
$7.99

40% OFF - ENDS IN
0d : 18h : 26m : 33s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Ines Raya (The First Descendant) 3D Model

Ines Raya – 3D Model by @Mattiax97

Description

This is my first 3D model. I hope you like it and
that it can be useful for your projects.

-Main Features

Based on Genesis 8 Female

Customizable ShapeKeys, allowing extensive
modification of the model to adapt it to various creative needs.

-Included Outfits

Base Outfit: Equipped with original game textures.

MK.26 Outfit: Incorporates 4K resolution textures
for a higher level of visual detail.

-Rigging

The model uses the Rigify rigging system,
providing a complete skeletal structure for animation.

Additional controls for key areas such as
the bust and hips, allowing for more realistic animation.

Additional Controls

-Adjustable properties for:

-Roughness
-Wetness
-Veins
-Tanning
-Body Shape
-Mask

-Considerations

If you have any problems with the textures,
go to the "external data/find missing files"
option and select the textures folder.
11
Currently, the model does not include physics simulation,
so it must be implemented manually according to the users workflow.

The genitals do not have an advanced skeletal structure,
so their deformation must be done using shapekeys.

-License

This model is provided under a commercial use license,
allowing its integration into rendering, animation,
video game projects, and more.

-Requirements

Blender 4.3 (or higher). Proper functionality is not
guaranteed in earlier versions.

Diffeomorphic 4.3.

-Gratitude
Nexon for the character and textures
Special thanks to rigid3d
for the tutorials, and some assets used.
processing
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