
Moon Lamp for room 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Mehrdad002100 |
Published: | Oct 08, 2024 |
Download Size: | 87.2 MB |
Game Ready: | – |
Polygons: | 318,670 |
Vertices: | 159,510 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 40 |
Item Ratings

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Moon Lamp for room 3D Model
Name: moonlight
Type: model
Format: 3Ds Max 2014
Export: FBX, OBJ, MAT
Render: v-ray (4.2), Corona (1.7)
Polys: 318670
Verts: 159510
Matclasses: VRayMtl,VRayLightMtl,CoronaLightMtl,CoronaMtl
Units: Millimeters
Dimension: 727.93 x 398.54 x 386.52
Render: v-ray (4.x) Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material
, Corona (1.7) For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to v-ray. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which v-ray cannot render. Convert all materials manual.
Type: model
Format: 3Ds Max 2014
Export: FBX, OBJ, MAT
Render: v-ray (4.2), Corona (1.7)
Polys: 318670
Verts: 159510
Matclasses: VRayMtl,VRayLightMtl,CoronaLightMtl,CoronaMtl
Units: Millimeters
Dimension: 727.93 x 398.54 x 386.52
Render: v-ray (4.x) Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material
, Corona (1.7) For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to v-ray. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which v-ray cannot render. Convert all materials manual.