
Sci-Fi Holographic Scanner Device - Futuristic Globe Project 3D Model

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My name is Miguel Parracho dos Santos, but I prefer to be called Miguel Santos.
I enjoy modeling characters and Rig them, but what I like most is animating, especially in 3D.
Recently, I focus more on modeling.
I enjoy modeling characters and Rig them, but what I like most is animating, especially in 3D.
Recently, I focus more on modeling.
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | MGLsantos |
| Published: | Aug 31, 2026 |
| Made With AI: | Yes |
| Game Ready: | Yes |
| Polygons: | 70,284 |
| Vertices: | 83,248 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 6 |
Item Ratings

Not Rated Yet
Sci-Fi Holographic Scanner Device - Futuristic Globe Project 3D Model
High-detail sci-fi electronic device featuring an integrated holographic projection pad displaying an Earth globe, HUD screen panels, and emission optical lenses. Designed as a game-ready asset for futuristic environments, laboratory scenes, sci-fi interfaces, or cinematic props.
Model Specifications:
Vertices: 83,248
Edges: 153,111
Faces: 70,284
Triangles: 140,568
Features & Details:
Futuristic Aesthetics: Includes emission glow details, digital UI display panels, floating hologram projection, and hard-surface sci-fi casing.
Game Ready & PBR: Clean geometry with dedicated UV maps and PBR textures optimized for real-time engines.
Versatile Application: Ideal for military command centers, sci-fi research labs, space station consoles, or player inventory gadgets.
_____________________________________________________________________
License & Credit Notice:
This asset was initially generated using Meshy.ai and subsequently edited, refined, and optimized using Blender.
This file is distributed under the Creative Commons Attribution 4.0 International License (CC BY 4.0). Proper attribution to the original tool and editor is required upon use.
Content Notice
Origin of Assets: Certain base textures and surface elements in this pack were initially generated using Generative AI tools.
Human Modification & Processing: All AI-generated base layers have been substantially modified, hand-edited, and processed by the author using 3D texturing software. This workflow includes manual PBR map creation (Base Color, Normal, Roughness, Metallic, Height), UV layout alignment, seamless tiling adjustments, and original artistic post-processing.
Model Specifications:
Vertices: 83,248
Edges: 153,111
Faces: 70,284
Triangles: 140,568
Features & Details:
Futuristic Aesthetics: Includes emission glow details, digital UI display panels, floating hologram projection, and hard-surface sci-fi casing.
Game Ready & PBR: Clean geometry with dedicated UV maps and PBR textures optimized for real-time engines.
Versatile Application: Ideal for military command centers, sci-fi research labs, space station consoles, or player inventory gadgets.
_____________________________________________________________________
License & Credit Notice:
This asset was initially generated using Meshy.ai and subsequently edited, refined, and optimized using Blender.
This file is distributed under the Creative Commons Attribution 4.0 International License (CC BY 4.0). Proper attribution to the original tool and editor is required upon use.
Content Notice
Origin of Assets: Certain base textures and surface elements in this pack were initially generated using Generative AI tools.
Human Modification & Processing: All AI-generated base layers have been substantially modified, hand-edited, and processed by the author using 3D texturing software. This workflow includes manual PBR map creation (Base Color, Normal, Roughness, Metallic, Height), UV layout alignment, seamless tiling adjustments, and original artistic post-processing.




















