Traffic Sign Pack – 40+ Game Ready PBR Road Signs 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | micomid9774 |
| Published: | Jun 24, 2026 |
| Download Size: | 231.1 MB |
| Game Ready: | Yes |
| Polygons: | 2,007 |
| Vertices: | 1,966 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | – |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 26 |
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Traffic Sign Pack – 40+ Game Ready PBR Road Signs 3D Model
Game-ready Traffic Sign Pack featuring 40+ realistic road signs including STOP, speed limits, warning, yield, directional, and service signs. Fully PBR textured and optimized for real-time engines. Created and previewed in Unity using real-time rendering.
Traffic Sign Pack – 40+ Game Ready PBR Assets
This is a high-quality Traffic Sign Pack containing over 40+ realistic road sign variations designed for modern game engines and real-time environments.
All assets are optimized for performance and visual fidelity, making them suitable for AAA, indie, simulation, and open-world projects.
Real-Time Preview
All preview renders were created in Unity using real-time lighting, demonstrating how the assets perform directly inside a game engine environment.
No offline rendering was used for presentation — what you see is real-time quality.
Included Assets
The pack includes multiple categories of road signs:
STOP Sign (Octagon)
Yield / Give Way Signs (Triangle)
Warning Signs (Diamond)
Speed Limit Signs (Circle: 30, 40, 50, 80, 100, etc.)
Direction / Information Signs (Rectangle)
Service / Parking Signs (Square)
Prohibition Signs (No Entry, No Parking, No Turn, etc.)
Road Hazard Signs (Danger, Curve, Pedestrian Crossing, etc.)
Technical Details
Format: FBX
Textures: PBR (Albedo, Normal, Roughness/Metallic workflow)
Resolution: 2K textures
Engine Ready: Unity / Unreal Engine compatible
Real-world scale
Clean topology optimized for games
Instanced reusable sign system efficient workflow
⚙ Optimization
Game-ready meshes
Low to mid-poly optimized geometry
Shared materials where possible
Efficient draw-call friendly setup
Use Cases
Open world games
Driving / racing games
City environments
Simulation projects
FPS / survival games
Architectural visualization
Notes
All assets are designed with real-world references for maximum realism
Preview scenes use Unity real-time lighting and post-processing only
No baked offline renders were used
Traffic Sign Pack – 40+ Game Ready PBR Assets
This is a high-quality Traffic Sign Pack containing over 40+ realistic road sign variations designed for modern game engines and real-time environments.
All assets are optimized for performance and visual fidelity, making them suitable for AAA, indie, simulation, and open-world projects.
Real-Time Preview
All preview renders were created in Unity using real-time lighting, demonstrating how the assets perform directly inside a game engine environment.
No offline rendering was used for presentation — what you see is real-time quality.
Included Assets
The pack includes multiple categories of road signs:
STOP Sign (Octagon)
Yield / Give Way Signs (Triangle)
Warning Signs (Diamond)
Speed Limit Signs (Circle: 30, 40, 50, 80, 100, etc.)
Direction / Information Signs (Rectangle)
Service / Parking Signs (Square)
Prohibition Signs (No Entry, No Parking, No Turn, etc.)
Road Hazard Signs (Danger, Curve, Pedestrian Crossing, etc.)
Technical Details
Format: FBX
Textures: PBR (Albedo, Normal, Roughness/Metallic workflow)
Resolution: 2K textures
Engine Ready: Unity / Unreal Engine compatible
Real-world scale
Clean topology optimized for games
Instanced reusable sign system efficient workflow
⚙ Optimization
Game-ready meshes
Low to mid-poly optimized geometry
Shared materials where possible
Efficient draw-call friendly setup
Use Cases
Open world games
Driving / racing games
City environments
Simulation projects
FPS / survival games
Architectural visualization
Notes
All assets are designed with real-world references for maximum realism
Preview scenes use Unity real-time lighting and post-processing only
No baked offline renders were used



















