Traffic Sign Pack – 40+ Game Ready PBR Road Signs 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | micomid9774 |
| Published: | Jun 24, 2026 |
| Download Size: | 231.1 MB |
| Game Ready: | Yes |
| Polygons: | 2,007 |
| Vertices: | 1,966 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | – |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 3 |
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Traffic Sign Pack – 40+ Game Ready PBR Road Signs 3D Model
Game-ready Traffic Sign Pack featuring 40+ realistic road signs including STOP, speed limits, warning, yield, directional, and service signs. Fully PBR textured and optimized for real-time engines. Created and previewed in Unity using real-time rendering.
Traffic Sign Pack – 40+ Game Ready PBR Assets
This is a high-quality Traffic Sign Pack containing over 40+ realistic road sign variations designed for modern game engines and real-time environments.
All assets are optimized for performance and visual fidelity, making them suitable for AAA, indie, simulation, and open-world projects.
Real-Time Preview
All preview renders were created in Unity using real-time lighting, demonstrating how the assets perform directly inside a game engine environment.
No offline rendering was used for presentation — what you see is real-time quality.
Included Assets
The pack includes multiple categories of road signs:
STOP Sign (Octagon)
Yield / Give Way Signs (Triangle)
Warning Signs (Diamond)
Speed Limit Signs (Circle: 30, 40, 50, 80, 100, etc.)
Direction / Information Signs (Rectangle)
Service / Parking Signs (Square)
Prohibition Signs (No Entry, No Parking, No Turn, etc.)
Road Hazard Signs (Danger, Curve, Pedestrian Crossing, etc.)
Technical Details
Format: FBX
Textures: PBR (Albedo, Normal, Roughness/Metallic workflow)
Resolution: 2K textures
Engine Ready: Unity / Unreal Engine compatible
Real-world scale
Clean topology optimized for games
Instanced reusable sign system efficient workflow
⚙ Optimization
Game-ready meshes
Low to mid-poly optimized geometry
Shared materials where possible
Efficient draw-call friendly setup
Use Cases
Open world games
Driving / racing games
City environments
Simulation projects
FPS / survival games
Architectural visualization
Notes
All assets are designed with real-world references for maximum realism
Preview scenes use Unity real-time lighting and post-processing only
No baked offline renders were used
Traffic Sign Pack – 40+ Game Ready PBR Assets
This is a high-quality Traffic Sign Pack containing over 40+ realistic road sign variations designed for modern game engines and real-time environments.
All assets are optimized for performance and visual fidelity, making them suitable for AAA, indie, simulation, and open-world projects.
Real-Time Preview
All preview renders were created in Unity using real-time lighting, demonstrating how the assets perform directly inside a game engine environment.
No offline rendering was used for presentation — what you see is real-time quality.
Included Assets
The pack includes multiple categories of road signs:
STOP Sign (Octagon)
Yield / Give Way Signs (Triangle)
Warning Signs (Diamond)
Speed Limit Signs (Circle: 30, 40, 50, 80, 100, etc.)
Direction / Information Signs (Rectangle)
Service / Parking Signs (Square)
Prohibition Signs (No Entry, No Parking, No Turn, etc.)
Road Hazard Signs (Danger, Curve, Pedestrian Crossing, etc.)
Technical Details
Format: FBX
Textures: PBR (Albedo, Normal, Roughness/Metallic workflow)
Resolution: 2K textures
Engine Ready: Unity / Unreal Engine compatible
Real-world scale
Clean topology optimized for games
Instanced reusable sign system efficient workflow
⚙ Optimization
Game-ready meshes
Low to mid-poly optimized geometry
Shared materials where possible
Efficient draw-call friendly setup
Use Cases
Open world games
Driving / racing games
City environments
Simulation projects
FPS / survival games
Architectural visualization
Notes
All assets are designed with real-world references for maximum realism
Preview scenes use Unity real-time lighting and post-processing only
No baked offline renders were used



















