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Manhole and Pavement Tutorial Vol 15

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3D Tutorial by Miladkambari|
Manhole and Pavement Tutorial Vol 15 3D Tutorial
Manhole and Pavement Tutorial Vol 15 3D Tutorial
Manhole and Pavement Tutorial Vol 15 3D Tutorial
Manhole and Pavement Tutorial Vol 15 3D Tutorial
Manhole and Pavement Tutorial Vol 15 3D Tutorial
Manhole and Pavement Tutorial Vol 15 3D Tutorial
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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Miladkambari
MiladkambariHungary flag
Karma: 1,926|Joined: 2022|

Meet the 3DRedBox team! We began our journey in 2005, where we focused on providing training to over 5,000 students in CGI software. Our team does a variety of things, from creating content for marketplaces to taking on outsourcing projects. We are proud of our students' success and aim to provide tools and content to make artists' workflows easier. In recent years, we have achieved the ArtStation badge, ranking among the top marketplaces. This is a significant achievement as we moved from 50 to 10 in two consecutive years. That's a brief of our story! Thank you for taking the time to listen!


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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Tutorial Details

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MP4 File
.mp4
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Manhole and Pavement Tutorial Vol 15

we have another organic surface material in substance designer, for this kind of material, you can play with different nodes and see effects on the surface. After watching this making of process you should have a good understanding of making this kind of surface material. you can bring all the details, change them, or mix with another surface so easily and add them to your environment.

So let's see how to make a manhole and pavement stone in the Substance Designer in just 180 minutes!

Contents:

180 minutes of unnarrated videos
1080 Resolution
Software Used:

Substance Designer
Chapters:

Height/AO/Normal
In the first phase of the tutorial, we will create the basic shapes and forms of the pavement stone + manhole and after that, we will add medium and small details for the height normal, and ambient channel.

Base color/Roughness/Metallic
In this chapter, you can learn how I add color, roughness, and metallic data to the graph.

Level:

Intermediate
processing
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