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Old Western Wagon Tutorial Full Process

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3D Tutorial by Miladkambari|
Old Western Wagon Tutorial Full Process 3D Tutorial
Old Western Wagon Tutorial Full Process 3D Tutorial
Old Western Wagon Tutorial Full Process 3D Tutorial
Old Western Wagon Tutorial Full Process 3D Tutorial
Old Western Wagon Tutorial Full Process 3D Tutorial
Old Western Wagon Tutorial Full Process 3D Tutorial
Old Western Wagon Tutorial Full Process 3D Tutorial
Old Western Wagon Tutorial Full Process 3D Tutorial
$14.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Miladkambari
MiladkambariHungary flag
Karma: 1,926|Joined: 2022|

Meet the 3DRedBox team! We began our journey in 2005, where we focused on providing training to over 5,000 students in CGI software. Our team does a variety of things, from creating content for marketplaces to taking on outsourcing projects. We are proud of our students' success and aim to provide tools and content to make artists' workflows easier. In recent years, we have achieved the ArtStation badge, ranking among the top marketplaces. This is a significant achievement as we moved from 50 to 10 in two consecutive years. That's a brief of our story! Thank you for taking the time to listen!


Currently, there are several sub-groups, each with a specialized team
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Tutorial Details

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MP4 File
.mp4
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Old Western Wagon Tutorial Full Process

This is a full process of modeling, unwrapping, texturing, and Rendering an old western wagon. You should have basic knowledge of this software to follow up correctly. (17.5 Hours)

Tutorial Contents:

Modeling

+12 hours of modeling process of the old western wagon in the blender,3ds max, And Zbrush. Everything is clear, and you can follow up easily on the modeling process.


Unwrapping & Texturing

+ 4 hours of unwrapping in rizom UV and Texturing in Substance painter.

or each part we select the best choice for the workflow. at the first, we set our UV, and after that started baking high poly to low poly for this project and at the end work on the texture in substance painter.

Rendering

in the rendering phase, we select the best real-time render engine marmoset toolbag. After importing the model and textures we create materials and set light and camera for the final presentation.

Software Used:

Blender

Rizom UV

3Dsmax

ZBrush

Substance Painter

Marmoset Toolbag


Level:

Intermediate

Prerequisite Basic knowledge of the software used ( how to navigate and work with primary functions in them )

Attention: the final model and project files don't include this product.

Attention: all videos are unnarrated (it means there are no voice-over videos or subtitles)
processing
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