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Image Made Using AI

Weathered Orange Buoy with LODs by mrbean 3D Model

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3D Model by misterbean|
Weathered Orange Buoy with LODs by mrbean 3D Model
Weathered Orange Buoy with LODs by mrbean 3D Model
Weathered Orange Buoy with LODs by mrbean 3D Model
Weathered Orange Buoy with LODs by mrbean 3D Model
This Item Was Made UsingImage Made Using AI
$9.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Weathered Orange Buoy with LODs by mrbean 3D Model

A weathered orange buoy with marine growth, worn surfaces and metal attachment eyes, prepared for harbor, marina and coastal environments.

Includes three optimized levels of detail and a Unity URP package with a prefab, automatic LOD switching, a simplified collider and a demo scene.

GEOMETRY AND MATERIALS
• LOD0: 5,080 triangles.
• LOD1: 1,738 triangles.
• LOD2: 530 triangles.
• One shared 2048 2048 PBR texture atlas and one material.
• Approximate height: 1.2 m. Scale is estimated.

INCLUDED
• FBX and GLB versions of all three LODs.
• OBJ/MTL version of LOD0.
• Blender scene with packed textures.
• Unity URP prefab, demo scene and .unitypackage.
• 12 preview images and a 12-second camera-orbit video.
• English README and license notice.

UNITY VALIDATION
Tested in Unity 6000.3.24f1 with URP 17.3.0. Checks included rendered appearance, automatic LOD switching, distance culling, collider raycasts and missing references. The exported Unity package was imported and checked again in a second clean project.

A 100-instance Editor rendering test was also completed. This is not a standalone-player benchmark or an FPS guarantee. Other render pipelines and game engines have not been tested.

NOTES
This is a static environment prop. No buoyancy simulation, configured mass, rig or model animation is included. The preview video shows camera movement.

The simplified collider does not reproduce the attachment-eye openings. Hidden rear boundaries of small shell details remain open. Extreme close-ups are limited by the original 2K texture detail, and some baked shading is retained. Not intended for CAD or 3D printing.

AI-assisted model, refined and packaged by mrbean.

Use is governed by the applicable RenderHub license. See the included LICENSE.txt.
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