Heavy Big Mecha Unit Kitbash Pack 17 Units 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | MK_Renders |
| Published: | Aug 27, 2026 |
| Download Size: | 1004.4 MB |
| Game Ready: | Yes |
| Polygons: | 1,603,000 |
| Vertices: | 1,368,000 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 10 |
Item Ratings

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Heavy Big Mecha Unit Kitbash Pack 17 Units 3D Model
The Mecha Unit Pack is a massive, high-detail sci-fi
kitbash bundle featuring 17 unique modular mecha
and robotic units — ranging from heavy walker bodies,
spider-leg drones, gun turrets, weapon pods, cockpit
cores, and mobile artillery units. This is a big,
heavy asset collection built for artists who need
serious scale and variety in one purchase, not just a single model.
Every unit is fully modular and hard-surface modeled,
letting you mix, match, and recombine parts
(legs, torsos, turrets, weapon arms, cockpits) to build your
own custom mech designs endlessly. This makes the pack far
more valuable than a single fixed asset — it's essentially a mecha-building toolkit.
Technical specs:
Triangles: ~1,786,000
Faces: ~1,603,000
Vertices: ~1,368,000
Edges: ~2,135,000
17 individual game-ready objects/units
Clean topology, optimized for real-time engines
Formats included: FBX, GLB, and native Blender (.blend)
Why buyers should get this pack:
Compatible with Unreal Engine, Unity,
Blender, Maya, 3ds Max, Cinema 4D,
and any engine/software supporting FBX
/GLB import — true cross-platform flexibility
Game-ready polycount, ideal for real-time
rendering, cinematics, VFX previz, and AAA-style asset libraries
Saves hundreds of hours of modeling time
— 17 units delivered instantly instead of building
each mech from scratch
Great for sci-fi games, mech shooters, tabletop/wargame visualization,
film/animation previz, concept art bases, and NFT/metaverse asset pipelines
Modular design = infinite recombination potential, so one
purchase covers dozens of possible mech variants
High detail level holds up in close-up hero shots and
cinematic renders, not just background props
Consistent scale and style across all 17 units
means they slot together into one coherent world/army instantly
kitbash bundle featuring 17 unique modular mecha
and robotic units — ranging from heavy walker bodies,
spider-leg drones, gun turrets, weapon pods, cockpit
cores, and mobile artillery units. This is a big,
heavy asset collection built for artists who need
serious scale and variety in one purchase, not just a single model.
Every unit is fully modular and hard-surface modeled,
letting you mix, match, and recombine parts
(legs, torsos, turrets, weapon arms, cockpits) to build your
own custom mech designs endlessly. This makes the pack far
more valuable than a single fixed asset — it's essentially a mecha-building toolkit.
Technical specs:
Triangles: ~1,786,000
Faces: ~1,603,000
Vertices: ~1,368,000
Edges: ~2,135,000
17 individual game-ready objects/units
Clean topology, optimized for real-time engines
Formats included: FBX, GLB, and native Blender (.blend)
Why buyers should get this pack:
Compatible with Unreal Engine, Unity,
Blender, Maya, 3ds Max, Cinema 4D,
and any engine/software supporting FBX
/GLB import — true cross-platform flexibility
Game-ready polycount, ideal for real-time
rendering, cinematics, VFX previz, and AAA-style asset libraries
Saves hundreds of hours of modeling time
— 17 units delivered instantly instead of building
each mech from scratch
Great for sci-fi games, mech shooters, tabletop/wargame visualization,
film/animation previz, concept art bases, and NFT/metaverse asset pipelines
Modular design = infinite recombination potential, so one
purchase covers dozens of possible mech variants
High detail level holds up in close-up hero shots and
cinematic renders, not just background props
Consistent scale and style across all 17 units
means they slot together into one coherent world/army instantly




















