Battery 18650 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | NickStarArt |
| Published: | Feb 10, 2025 |
| Download Size: | 5.6 MB |
| Game Ready: | Yes |
| Polygons: | 76 |
| Vertices: | 40 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 1 |
| Views: | 100 |
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Battery 18650 3D Model
You will receive the archive with model saved in four different formats (.max, .obj, .fbx, .tbscene) and the textures.
FBX files:
- Unreal Engine: FBX file (LODs and collision included).
- Unity: FBX file (LODs included). It is recommended to use LOD3 as a collider.
- General: Each LOD is saved as a separate FBX file.
Textures resolution: 512x512 px.
Textures format: TGA.
Texture set includes:
Unreal Engine:
- BaseColor (5 color options);
- Normal;
- ORM (Red channel - Occlusion, Green channel - Roughness, Blue channel - Metallic).
Unity:
- Albedo (5 color options);
- Normal;
- MetallicSmoothness;
- SpecularSmoothness;
- AO;
- MaskMap (Red channel - Metallic, Green channel - Glossiness, Blue channel – Occlusion).
You can pick different sets of textures depending on the chosen pipeline.
PBR:
- BaseColor (5 color options);
- Roughness;
- Glossiness;
- Metalness;
- Specular;
- Normal (DirectX);
- Height;
- AO.
Rendered in Marmoset Toolbag 3.08. The model has also been tested in Unreal Engine 4 and Unity.
UVs:
- Channel 1: Non-overlapping
- Channel 2: Non-overlapping (for baking lightmaps)
Polygon count: LOD0 - 76 tris, LOD1 - 60 tris, LOD2 - 36 tris, LOD3 - 16 tris.
This is a low poly PBR model ready for use in Virtual Reality (VR), Augmented Reality (AR), real-time visualizations, games, movies, advertising, render scenes, design and etc.
Feel free to contact me if you have any questions, I'm happy to help!
FBX files:
- Unreal Engine: FBX file (LODs and collision included).
- Unity: FBX file (LODs included). It is recommended to use LOD3 as a collider.
- General: Each LOD is saved as a separate FBX file.
Textures resolution: 512x512 px.
Textures format: TGA.
Texture set includes:
Unreal Engine:
- BaseColor (5 color options);
- Normal;
- ORM (Red channel - Occlusion, Green channel - Roughness, Blue channel - Metallic).
Unity:
- Albedo (5 color options);
- Normal;
- MetallicSmoothness;
- SpecularSmoothness;
- AO;
- MaskMap (Red channel - Metallic, Green channel - Glossiness, Blue channel – Occlusion).
You can pick different sets of textures depending on the chosen pipeline.
PBR:
- BaseColor (5 color options);
- Roughness;
- Glossiness;
- Metalness;
- Specular;
- Normal (DirectX);
- Height;
- AO.
Rendered in Marmoset Toolbag 3.08. The model has also been tested in Unreal Engine 4 and Unity.
UVs:
- Channel 1: Non-overlapping
- Channel 2: Non-overlapping (for baking lightmaps)
Polygon count: LOD0 - 76 tris, LOD1 - 60 tris, LOD2 - 36 tris, LOD3 - 16 tris.
This is a low poly PBR model ready for use in Virtual Reality (VR), Augmented Reality (AR), real-time visualizations, games, movies, advertising, render scenes, design and etc.
Feel free to contact me if you have any questions, I'm happy to help!


















