
Sci-Fi Access Terminal and Keycard 5 Color Options 3D Model

Not Rated Yet


















! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | NickStarArt |
Published: | Aug 18, 2025 |
Download Size: | 383.2 MB |
Game Ready: | Yes |
Polygons: | 1,540 |
Vertices: | 814 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 6 |
Item Ratings

Not Rated Yet
Sci-Fi Access Terminal and Keycard 5 Color Options 3D Model
You will receive the archive with access terminal saved in four different formats (.max, .fbx, .obj, .tbscene) and the textures.
Terminal Dimensions: 0.25m (X) 0.1m (Y) 0.45m (Z)
The set includes not only the security terminal but also a keycard. More details here: [link].
FBX files:
- Unreal Engine: FBX file (LODs and collision included).
- Unity: FBX file (LODs included). It is recommended to use Box as a collider.
- General: Each LOD is saved as a separate FBX file.
Textures resolution: 2048x2048 px.
Textures format: TGA.
Texture set includes:
Unreal Engine:
- BaseColor (5 color options);
- Normal;
- ORM (Occlusion, Roughness, Metallic – packed channels);
- Emissive (black & white mask customizable glow color).
- EmissiveMask (Screen1, Screen2, Screen3 – packed channels).
Unity:
- Albedo (5 color options);
- Normal;
- MetallicSmoothness;
- SpecularSmoothness;
- AO;
- MaskMap (Metallic, Glossiness, Occlusion – packed channels);
- Emissive (black & white mask customizable glow color).
- EmissiveMask (Screen1, Screen2, Screen3 – packed channels).
You can pick different sets of textures depending on the chosen pipeline.
PBR:
- BaseColor (5 color options);
- Roughness;
- Glossiness;
- Metalness;
- Specular;
- Normal (DirectX);
- Height;
- AO;
- Emissive (black & white mask customizable glow color).
- EmissiveMask (Screen1, Screen2, Screen3 – packed channels).
Rendered in Marmoset Toolbag 4.06. Fully tested and optimized for Unreal Engine 4 and Unity.
UVs:
- Channel 1: Non-overlapping
- Channel 2: Non-overlapping (for baking lightmaps)
- Channel 3: Non-overlapping (screen and button emissive elements) — for more precise control of the screen and illuminated details.
Additionally: The package includes a PSD file with three screen variations and illuminated buttons. A 2K emissive mask is also included, with each RGB channel assigned to a different screen state, aligned to UV Channel 3. All text uses the free Orbitron font.
Polygon count: LOD0 - 1540 tris, LOD1 - 1366 tris, LOD2 - 1074 tris, LOD3 - 606 tris.
This is a low poly PBR model ready for use in Virtual Reality (VR), Augmented Reality (AR), real-time visualizations, games, movies, advertising, render scenes, design and etc.
Feel free to contact me if you have any questions, I'm happy to help!
Terminal Dimensions: 0.25m (X) 0.1m (Y) 0.45m (Z)
The set includes not only the security terminal but also a keycard. More details here: [link].
FBX files:
- Unreal Engine: FBX file (LODs and collision included).
- Unity: FBX file (LODs included). It is recommended to use Box as a collider.
- General: Each LOD is saved as a separate FBX file.
Textures resolution: 2048x2048 px.
Textures format: TGA.
Texture set includes:
Unreal Engine:
- BaseColor (5 color options);
- Normal;
- ORM (Occlusion, Roughness, Metallic – packed channels);
- Emissive (black & white mask customizable glow color).
- EmissiveMask (Screen1, Screen2, Screen3 – packed channels).
Unity:
- Albedo (5 color options);
- Normal;
- MetallicSmoothness;
- SpecularSmoothness;
- AO;
- MaskMap (Metallic, Glossiness, Occlusion – packed channels);
- Emissive (black & white mask customizable glow color).
- EmissiveMask (Screen1, Screen2, Screen3 – packed channels).
You can pick different sets of textures depending on the chosen pipeline.
PBR:
- BaseColor (5 color options);
- Roughness;
- Glossiness;
- Metalness;
- Specular;
- Normal (DirectX);
- Height;
- AO;
- Emissive (black & white mask customizable glow color).
- EmissiveMask (Screen1, Screen2, Screen3 – packed channels).
Rendered in Marmoset Toolbag 4.06. Fully tested and optimized for Unreal Engine 4 and Unity.
UVs:
- Channel 1: Non-overlapping
- Channel 2: Non-overlapping (for baking lightmaps)
- Channel 3: Non-overlapping (screen and button emissive elements) — for more precise control of the screen and illuminated details.
Additionally: The package includes a PSD file with three screen variations and illuminated buttons. A 2K emissive mask is also included, with each RGB channel assigned to a different screen state, aligned to UV Channel 3. All text uses the free Orbitron font.
Polygon count: LOD0 - 1540 tris, LOD1 - 1366 tris, LOD2 - 1074 tris, LOD3 - 606 tris.
This is a low poly PBR model ready for use in Virtual Reality (VR), Augmented Reality (AR), real-time visualizations, games, movies, advertising, render scenes, design and etc.
Feel free to contact me if you have any questions, I'm happy to help!