
Fantasy Shield 2 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Nicu_Tepes |
Published: | Nov 25, 2024 |
Download Size: | 209.9 MB |
Game Ready: | Yes |
Polygons: | 4,326 |
Vertices: | 4,928 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 34 |
Item Ratings

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Fantasy Shield 2 3D Model
Fantasy shield 2
polys 4326
verts 4928
tris 7928
Hello. This is a high definition quality polygon of a Fantasy shield 2 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The archive includes Obj and FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. And also included in the archive textures for UE: BaseColor, Normal, OcclusionRoughnessMetallic. All textures are 4k resolution. The model contains 2 objects: Fantasy_shield_2, Fantasy_shield_2_crystal. The number of materials corresponds to the number of main objects in the scene. If you need it, I will make you a file for stereolithography.
polys 4326
verts 4928
tris 7928
Hello. This is a high definition quality polygon of a Fantasy shield 2 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The archive includes Obj and FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. And also included in the archive textures for UE: BaseColor, Normal, OcclusionRoughnessMetallic. All textures are 4k resolution. The model contains 2 objects: Fantasy_shield_2, Fantasy_shield_2_crystal. The number of materials corresponds to the number of main objects in the scene. If you need it, I will make you a file for stereolithography.