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Submit Your RenderFord F-150 Raptor SVT 2014 (Modified) 3D Model

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I am working in this 3D and CG universe a few years ago, I started from the year 2000 just when I graduated as an industrial designer. From this moment I have gained a lot of experience in areas such as modelated, textured and lighting, ... These skills they offered me the opportunity to work as freelancer with companies as EVOX and MATTEL ( Hotweels - Matchbox - Marcom) like modeler and illustrator.
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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Ford F-150 Raptor SVT 2014 (Modified) 3D Model
This is a mid poly 3D model of a Ford F-150 RAPTOR 2014
About the model:
Mid quality detailed product, reproduction of the exterior very closer at the real car, the interior is low poly and sintetized details of the real car.
Package includes:
Textures folder
*.blend file (Blender v2.82)(Native File)
*.obj file (with *.mtl)
*.fbx file
Note:
The Model was done at Blender. At the native file (*.blend) are all the original materials ( Cycles Shaders) and modifiers (Subsurf) applied.
The others extra files have the raw mesh ( without any Modifier) So you will need apply the (smooth mesh modifier) of your preffer software.
I hope you find this model useful for your projects, please feel free to comment and share!
Best regards, Eric
All Images was rendered with Blender v2.82 using Cycles engine.
About the model:
Mid quality detailed product, reproduction of the exterior very closer at the real car, the interior is low poly and sintetized details of the real car.
Package includes:
Textures folder
*.blend file (Blender v2.82)(Native File)
*.obj file (with *.mtl)
*.fbx file
Note:
The Model was done at Blender. At the native file (*.blend) are all the original materials ( Cycles Shaders) and modifiers (Subsurf) applied.
The others extra files have the raw mesh ( without any Modifier) So you will need apply the (smooth mesh modifier) of your preffer software.
I hope you find this model useful for your projects, please feel free to comment and share!
Best regards, Eric
All Images was rendered with Blender v2.82 using Cycles engine.







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