Human Skeleton 3D Model

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I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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Human Skeleton 3D Model
|| Human Skeleton ||
*** MAIN ***
- This model can be used in commercial projects
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- The .fbx format contains the model without subdivision
*** SPECS ***
- This skeleton is based on a 4096 x 4096 diffuse texture
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- The mesh is symmetrical
- the mesh has a clean and well distributed UV Mapping (without overlapping)
- The Preview images are rendered using Eevee render engine
- The .blend file is ready to render exactly like the preview image
*** MAIN ***
- This model can be used in commercial projects
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- The .fbx format contains the model without subdivision
*** SPECS ***
- This skeleton is based on a 4096 x 4096 diffuse texture
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- The mesh is symmetrical
- the mesh has a clean and well distributed UV Mapping (without overlapping)
- The Preview images are rendered using Eevee render engine
- The .blend file is ready to render exactly like the preview image



















