IK-FK Rigged Character - Man Humanoid Ninja Robot Fighter 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Ocstard |
| Published: | Jun 28, 2025 |
| Download Size: | 2.7 MB |
| Game Ready: | Yes |
| Polygons: | 7,290 |
| Vertices: | 7,292 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 242 |
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IK-FK Rigged Character - Man Humanoid Ninja Robot Fighter 3D Model
|| Rigged Character with FK and IK Rig ||
*** MAIN ***
- This model may be used in commercial projects, except for use in AI training / learning applications and there is no requirement to give credit
- The Polygon & Vertices totals represent the mesh without subdivision
- There are 2 .blend files, one with FK Rigging and the other with IK Rigging
*** SPECS ***
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No addons or plug-ins needed for the .blend files
- The Preview image is rendered using Eevee rendering engine
*** MAIN ***
- This model may be used in commercial projects, except for use in AI training / learning applications and there is no requirement to give credit
- The Polygon & Vertices totals represent the mesh without subdivision
- There are 2 .blend files, one with FK Rigging and the other with IK Rigging
*** SPECS ***
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No addons or plug-ins needed for the .blend files
- The Preview image is rendered using Eevee rendering engine



















