
Cartoon Food Pack 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Ocstard |
Published: | Aug 06, 2024 |
Download Size: | 1.9 MB |
Game Ready: | – |
Polygons: | 38,597 |
Vertices: | 38,164 |
Print Ready: | – |
3D Scan: | – |
Textures: | – |
Materials: | Yes |
UV Mapped: | – |
PBR: | – |
Rigged: | – |
Animated: | – |
Included Formats
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Favorites: | 0 |
Likes: | 1 |
Views: | 336 |
Item Ratings

Not Rated Yet
Cartoon Food Pack 3D Model
|| Cartoon Food Pack ||
*** MAIN ***
- These models can be used in commercial projects and there is no requirement to give credit
- No textures used, all models are based only on materials
- The Polygon & Vertices totals represent the mesh without subdivision
- The vapor is based on a transparent PNG packed in the .blend file
*** SPECS ***
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
- The Preview image is rendered using Eevee rendering engine
- The blend file is ready to render exactly like the preview image
*** MAIN ***
- These models can be used in commercial projects and there is no requirement to give credit
- No textures used, all models are based only on materials
- The Polygon & Vertices totals represent the mesh without subdivision
- The vapor is based on a transparent PNG packed in the .blend file
*** SPECS ***
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
- The Preview image is rendered using Eevee rendering engine
- The blend file is ready to render exactly like the preview image