
Fitness Coach - Athllete With IK and Fk Rig 3D Model

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I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Fitness Coach - Athllete With IK and Fk Rig 3D Model
|| Fitness Coach With IK-FK Rigging ||
*** MAIN ***
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blender
- There are 2 .blend files, one with FK Rig and the other with IK Rig, and there is also .fbx file with FK rig, the body interior in this .fbx is hided and there is no subdivision applied on the mesh
- The Polygon & Vertices totals represent the mesh without subdivision
*** SPECS ***
- This model has a high quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/face expressions
- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)
- The clothes material are based on diffuse & normal map textures with 4096 x 4096 resolution
- There are 2 skin texture with 4096 x 4096 resolution
- The eyes, teeth , tongue and shoes are based on diffuse textures with 2048x 2048 resolution
- No addons or plug-ins needed for the .blend files
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- All the meshes have a clean and well distributed UV Mapping (without overlapping apart from the shoes)
- The Preview image is rendered using Eevee render engine
- The blend file is ready to render exactly like the preview image
*** MAIN ***
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blender
- There are 2 .blend files, one with FK Rig and the other with IK Rig, and there is also .fbx file with FK rig, the body interior in this .fbx is hided and there is no subdivision applied on the mesh
- The Polygon & Vertices totals represent the mesh without subdivision
*** SPECS ***
- This model has a high quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/face expressions
- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)
- The clothes material are based on diffuse & normal map textures with 4096 x 4096 resolution
- There are 2 skin texture with 4096 x 4096 resolution
- The eyes, teeth , tongue and shoes are based on diffuse textures with 2048x 2048 resolution
- No addons or plug-ins needed for the .blend files
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- All the meshes have a clean and well distributed UV Mapping (without overlapping apart from the shoes)
- The Preview image is rendered using Eevee render engine
- The blend file is ready to render exactly like the preview image