
Cartoon Mastercard - Visa Icon 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Ocstard |
Published: | Sep 06, 2024 |
Download Size: | 325.3 KB |
Game Ready: | – |
Polygons: | 1,340 |
Vertices: | 1,370 |
Print Ready: | – |
3D Scan: | – |
Textures: | – |
Materials: | Yes |
UV Mapped: | – |
PBR: | – |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 35 |
Item Ratings

Not Rated Yet
Cartoon Mastercard - Visa Icon 3D Model
|| Cartoon Payment Card ||
*** MAIN ***
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- The .fbx contains the model without subdivision
*** SPECS ***
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
- The Preview image is rendered using Eevee rendering engine
32329
- The blend file is ready to render exactly like the preview image
*** MAIN ***
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- The .fbx contains the model without subdivision
*** SPECS ***
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
- The Preview image is rendered using Eevee rendering engine
32329
- The blend file is ready to render exactly like the preview image