
Athlete - Fitness Coach - Volleyball Player 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Ocstard |
Published: | Aug 29, 2025 |
Download Size: | 76.4 MB |
Game Ready: | Yes |
Polygons: | 21,722 |
Vertices: | 22,221 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
Included Formats
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Favorites: | 0 |
Likes: | 0 |
Views: | 4 |
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Athlete - Fitness Coach - Volleyball Player 3D Model
|| Fitness Coach ||
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- The clothes material are based on diffuse & normal map textures with 4096 x 4096 resolution
- There are 2 skin texture with 4096 x 4096 resolution
- The eyes, teeth , tongue and shoes are based on diffuse textures with 2048x 2048 resolution
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- All the meshes have a clean and well distributed UV Mapping (without overlapping apart from the shoes)
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- The clothes material are based on diffuse & normal map textures with 4096 x 4096 resolution
- There are 2 skin texture with 4096 x 4096 resolution
- The eyes, teeth , tongue and shoes are based on diffuse textures with 2048x 2048 resolution
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- All the meshes have a clean and well distributed UV Mapping (without overlapping apart from the shoes)