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Ancient Ruins Columns and Pillars – Modular Architectural 3D

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Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
Ancient Ruins Columns and Pillars &ndash Modular Architectural 3D 3D Model
$19.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Oleksandr_1987
Oleksandr_1987Ukraine flag
Karma: 4,073|Joined: 2026|

3D Artist & Character Designer
Welcome to my studio. I specialize in creating high-quality, production-ready 3D characters and assets with a focus on photorealism and technical excellence. With extensive experience in Blender, Substance Painter, and ZBrush, I deliver models that meet the rigorous standards of modern game engines and cinematic rendering.
What I offer:
Photorealistic Characters: Expertly crafted models featuring high-resolution PBR textures (up to 8K) and advanced UDIM workflows.
Game-Ready Optimization: Perfectly balanced topology designed for seamless integration into Unreal Engine 5 and Unity.
Technical Versatility: My assets are provided in multiple industry-standard formats (.blend, .fbx, .obj, .max, .ma, .c4d) to ensure a smooth workflow across any creative suite.
Advanced Rigging: Professional skeletal systems ready for complex animation and posing.
Modular Systems: Flexible character designs with interchangeable parts and tactical gear.
My goal is to provide digital artists and developers with reliable, high-fidelity tools that save time and elevate the visual quality of their projects. Whether you are working on a cinematic film, an indie game, or a VR/AR application, my models are built to perform.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Ancient Ruins Columns and Pillars – Modular Architectural 3D

Immerse your project in classical history with this highly detailed 3D model of ancient ruined columns and pillars. Modeled with meticulous precision using polygon mesh structures in Autodesk Maya 2022, this premium architectural asset features realistic stone textures and pre-configured materials, making it a perfect addition for historical environment art, fantasy gaming scenes, or cinematic VFX backdrops.

The model is carefully organized with a proper hierarchical structure where all objects are grouped and parented correctly for effortless scene management. Included in the project files is a dedicated 'render' scene pre-configured to achieve high-quality studio visual results right out of the box using Arnold Render. For absolute best results and depth definition, adding an ambient occlusion pass to the final composite is recommended. While natively crafted for Maya (MA), the package includes a vast selection of multi-format exchange files including Blender, FBX, OBJ, and 3ds Max, all carrying basic materials and texture sets. The geometry features an exceptionally clean and balanced topology, providing perfect surface reflections and realistic stone erosion defects under any lighting scenario.

Key Features:

Historical Accuracy: Highly detailed modular elements capturing realistic stone fractures, crumbling architectural segments, and eroded base debris.

Production-Ready Scene Structure: Clean out-of-the-box grouping with ideal pivot points and parent-child hierarchies for painless modular replication.

Native Arnold Integration: Features a pre-built Arnold Render setup within the Autodesk Maya package for beautiful photorealistic shading.

Clean Polygon Grid: A carefully balanced topology of around 165,000 polygons ensuring seamless viewport performance and crisp displacement map handling.

Cross-Platform Compatibility: Universal archive delivery containing native MA files alongside standalone BLEND, FBX, OBJ, and MAX extensions.
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