Ancient Ruins Columns and Pillars – Modular Architectural 3D

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Jun 26, 2026 |
| Download Size: | 168.3 MB |
| Game Ready: | – |
| Polygons: | 165,918 |
| Vertices: | 114,989 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 6 |
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Ancient Ruins Columns and Pillars – Modular Architectural 3D
Immerse your project in classical history with this highly detailed 3D model of ancient ruined columns and pillars. Modeled with meticulous precision using polygon mesh structures in Autodesk Maya 2022, this premium architectural asset features realistic stone textures and pre-configured materials, making it a perfect addition for historical environment art, fantasy gaming scenes, or cinematic VFX backdrops.
The model is carefully organized with a proper hierarchical structure where all objects are grouped and parented correctly for effortless scene management. Included in the project files is a dedicated 'render' scene pre-configured to achieve high-quality studio visual results right out of the box using Arnold Render. For absolute best results and depth definition, adding an ambient occlusion pass to the final composite is recommended. While natively crafted for Maya (MA), the package includes a vast selection of multi-format exchange files including Blender, FBX, OBJ, and 3ds Max, all carrying basic materials and texture sets. The geometry features an exceptionally clean and balanced topology, providing perfect surface reflections and realistic stone erosion defects under any lighting scenario.
Key Features:
Historical Accuracy: Highly detailed modular elements capturing realistic stone fractures, crumbling architectural segments, and eroded base debris.
Production-Ready Scene Structure: Clean out-of-the-box grouping with ideal pivot points and parent-child hierarchies for painless modular replication.
Native Arnold Integration: Features a pre-built Arnold Render setup within the Autodesk Maya package for beautiful photorealistic shading.
Clean Polygon Grid: A carefully balanced topology of around 165,000 polygons ensuring seamless viewport performance and crisp displacement map handling.
Cross-Platform Compatibility: Universal archive delivery containing native MA files alongside standalone BLEND, FBX, OBJ, and MAX extensions.
The model is carefully organized with a proper hierarchical structure where all objects are grouped and parented correctly for effortless scene management. Included in the project files is a dedicated 'render' scene pre-configured to achieve high-quality studio visual results right out of the box using Arnold Render. For absolute best results and depth definition, adding an ambient occlusion pass to the final composite is recommended. While natively crafted for Maya (MA), the package includes a vast selection of multi-format exchange files including Blender, FBX, OBJ, and 3ds Max, all carrying basic materials and texture sets. The geometry features an exceptionally clean and balanced topology, providing perfect surface reflections and realistic stone erosion defects under any lighting scenario.
Key Features:
Historical Accuracy: Highly detailed modular elements capturing realistic stone fractures, crumbling architectural segments, and eroded base debris.
Production-Ready Scene Structure: Clean out-of-the-box grouping with ideal pivot points and parent-child hierarchies for painless modular replication.
Native Arnold Integration: Features a pre-built Arnold Render setup within the Autodesk Maya package for beautiful photorealistic shading.
Clean Polygon Grid: A carefully balanced topology of around 165,000 polygons ensuring seamless viewport performance and crisp displacement map handling.
Cross-Platform Compatibility: Universal archive delivery containing native MA files alongside standalone BLEND, FBX, OBJ, and MAX extensions.



















