Antique Bankers Desk Lamp PBR Game Ready 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | May 02, 2026 |
| Download Size: | 572.2 MB |
| Game Ready: | Yes |
| Polygons: | 4,532 |
| Vertices: | 2,340 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 9 |
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Antique Bankers Desk Lamp PBR Game Ready 3D Model
Professional 3D model of a classic Bankers lamp, meticulously crafted for high-end real-time applications and digital environments. This asset features the iconic green glass shade and a detailed brass base, providing a sophisticated vintage look for offices, libraries, or study rooms.
The pack includes a Substance Painter project file (.SPP) for easy texture customization and is fully optimized for modern game engines like Unreal Engine 4 and Unity. It utilizes a standard PBR Metalness/Roughness workflow and clean geometry for seamless production integration.
IMPORTANT TECHNICAL NOTE:
Textures are natively packed within the .BLEND file. While exchange formats like .FBX, .OBJ, and .MA are included, textures may not automatically link upon import. For the best experience, use the native Blender file or manually extract the textures for other 3D applications.
The pack includes a Substance Painter project file (.SPP) for easy texture customization and is fully optimized for modern game engines like Unreal Engine 4 and Unity. It utilizes a standard PBR Metalness/Roughness workflow and clean geometry for seamless production integration.
IMPORTANT TECHNICAL NOTE:
Textures are natively packed within the .BLEND file. While exchange formats like .FBX, .OBJ, and .MA are included, textures may not automatically link upon import. For the best experience, use the native Blender file or manually extract the textures for other 3D applications.



















