Burned Small Wooden Hut Game-Ready Low-Poly 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Oct 04, 2026 |
| Download Size: | 108.4 MB |
| Game Ready: | Yes |
| Polygons: | 3,020 |
| Vertices: | 3,916 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 12 |
Item Ratings

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Burned Small Wooden Hut Game-Ready Low-Poly 3D Model
, . , :
:
: Low-poly ' / (Burned Wooden Hut). : 3,916 3,020 . . 2 LOD ( midpoly lowpoly) .
UV: PBR- (seamless & tileable), . UV- Overlapping -.
: (Pivot point) .
: FBX, OBJ, 3DS.
:
: ~4–5 .
LOD- : ~1.5–2 .
UV, PBR-: ~2–3 .
: ~7.5–10 .
IP :
: / '. ' . - .
Burned Small Wooden Hut - Game-Ready Low-Poly 3D Model
Description
A low-poly, game-ready 3D model of a burned small wooden hut designed for medieval, fantasy, survival, RPG, and strategy games. Features damaged charred timber structures, exposed rafters, broken planks, and realistic burnt wood textures. The model utilizes seamless, tileable PBR textures for easy material customization and supports a modular, optimized game pipeline with 2 included LOD levels. Correctly placed pivot points ensure seamless integration into any level design environment.
Technical Information
File Formats Included: FBX, OBJ, 3DS
Native / Compatible Software: Unreal Engine, Unity, Blender, 3ds Max, Maya
Software Used: Blender / 3ds Max / Substance 3D
Total File Size: Lightweight optimized package
Lighting Setup: Engine-dependent (PBR textures react dynamically to scene lighting)
Texture / Material Types: Seamless & Tileable PBR Textures (Base Color, Normal, Roughness, Ambient Occlusion)
Texture Properties: High-resolution tileable maps without visible pattern repetition or mirror artifacts
UV Mapping: Unwrapped UVs, Overlapping (optimized for high texel density on tileable materials)
Geometry Topology: Clean Low-Poly Polygon Mesh (Polished interior & exterior wireframe)
Vertices: 3,020
Polygons: 3,916
Optimization: Includes 2 LOD levels (mid-poly to low-poly) for performance optimization
Mesh Properties: Correct bottom-center pivot point, non-printable geometry
Key Features
Modular Tileable Textures: Built using seamless PBR textures, allowing developers to easily swap or tint wood materials for different visual styles.
Performance Ready with LODs: Pre-configured with 2 Level of Detail (LOD) steps to reduce draw calls and polygon count over long render distances.
Accurate Pivot Setup: The building's pivot is centered at the base, making placement, scaling, and rotation effortless in Unreal Engine and Unity.
Clean Geometry: Polished wireframe structure with no unseen inner polygons or hidden geometry clutter.
Content List
3D Model Files:
FBX Model File (With LOD setups & assigned material slots)
OBJ Geometry File
3DS Legacy Exchange File
Texture Set (Tileable PBR):
Wood Charcoal Base Color / Albedo Map
Normal Map (DirectX / OpenGL)
Roughness Map
Ambient Occlusion Map
Technical Specifications
Geometry: Low-Poly Polygon Mesh (3,916 Polygons)
Plugins Used: None
Rigging / Animation: Static environment building prop
3D Printing: Model is not 3D printable
Ideal For
Medieval & Fantasy RPGs, Action, and Survival Games
Real-Time Strategy (RTS) & City Builder Outpost Environments
Cinematic Battlefields & Destroyed Village Scene Setups
Mobile & VR Real-Time Projects
:
: Low-poly ' / (Burned Wooden Hut). : 3,916 3,020 . . 2 LOD ( midpoly lowpoly) .
UV: PBR- (seamless & tileable), . UV- Overlapping -.
: (Pivot point) .
: FBX, OBJ, 3DS.
:
: ~4–5 .
LOD- : ~1.5–2 .
UV, PBR-: ~2–3 .
: ~7.5–10 .
IP :
: / '. ' . - .
Burned Small Wooden Hut - Game-Ready Low-Poly 3D Model
Description
A low-poly, game-ready 3D model of a burned small wooden hut designed for medieval, fantasy, survival, RPG, and strategy games. Features damaged charred timber structures, exposed rafters, broken planks, and realistic burnt wood textures. The model utilizes seamless, tileable PBR textures for easy material customization and supports a modular, optimized game pipeline with 2 included LOD levels. Correctly placed pivot points ensure seamless integration into any level design environment.
Technical Information
File Formats Included: FBX, OBJ, 3DS
Native / Compatible Software: Unreal Engine, Unity, Blender, 3ds Max, Maya
Software Used: Blender / 3ds Max / Substance 3D
Total File Size: Lightweight optimized package
Lighting Setup: Engine-dependent (PBR textures react dynamically to scene lighting)
Texture / Material Types: Seamless & Tileable PBR Textures (Base Color, Normal, Roughness, Ambient Occlusion)
Texture Properties: High-resolution tileable maps without visible pattern repetition or mirror artifacts
UV Mapping: Unwrapped UVs, Overlapping (optimized for high texel density on tileable materials)
Geometry Topology: Clean Low-Poly Polygon Mesh (Polished interior & exterior wireframe)
Vertices: 3,020
Polygons: 3,916
Optimization: Includes 2 LOD levels (mid-poly to low-poly) for performance optimization
Mesh Properties: Correct bottom-center pivot point, non-printable geometry
Key Features
Modular Tileable Textures: Built using seamless PBR textures, allowing developers to easily swap or tint wood materials for different visual styles.
Performance Ready with LODs: Pre-configured with 2 Level of Detail (LOD) steps to reduce draw calls and polygon count over long render distances.
Accurate Pivot Setup: The building's pivot is centered at the base, making placement, scaling, and rotation effortless in Unreal Engine and Unity.
Clean Geometry: Polished wireframe structure with no unseen inner polygons or hidden geometry clutter.
Content List
3D Model Files:
FBX Model File (With LOD setups & assigned material slots)
OBJ Geometry File
3DS Legacy Exchange File
Texture Set (Tileable PBR):
Wood Charcoal Base Color / Albedo Map
Normal Map (DirectX / OpenGL)
Roughness Map
Ambient Occlusion Map
Technical Specifications
Geometry: Low-Poly Polygon Mesh (3,916 Polygons)
Plugins Used: None
Rigging / Animation: Static environment building prop
3D Printing: Model is not 3D printable
Ideal For
Medieval & Fantasy RPGs, Action, and Survival Games
Real-Time Strategy (RTS) & City Builder Outpost Environments
Cinematic Battlefields & Destroyed Village Scene Setups
Mobile & VR Real-Time Projects




















