Crushed Aluminum Drink Can Prop – Low-Poly 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Aug 01, 2026 |
| Download Size: | 99.8 MB |
| Game Ready: | – |
| Polygons: | 2,200 |
| Vertices: | 2,800 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 3 |
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Crushed Aluminum Drink Can Prop – Low-Poly 3D Model
A low-poly 3D prop model of a crushed and weathered aluminum beverage can. Featuring heavy structural deformation, deep irregular creases, scratched pale turquoise paintwork, and subtle surface grime, this asset is designed to add realistic detail to urban set dressings, alleyways, garbage piles, or post-apocalyptic environments.
Includes high-quality PBR textures with specialized roughness and metallic maps to distinguish oxidized matte paint from shiny, scratched raw aluminum. Supplied in universal formats (FBX, OBJ, GLTF/GLB, STL) ready for seamless integration into real-time game engines or visualization pipelines.
Key Features
Realistic Deformation: Heavily modified low-poly mesh capturing natural metal buckles, folds, and inward collapse.
Detailed PBR Weathering: Micro-scratches, paint abrasions, and grime specks for realistic environmental grounding.
Optimized Low-Poly Geometry: Clean manifold topology designed for real-time game performance and background set dressing.
Multi-Format Export: Provided in FBX, OBJ, GLTF, and STL formats with standalone texture archives.
Includes high-quality PBR textures with specialized roughness and metallic maps to distinguish oxidized matte paint from shiny, scratched raw aluminum. Supplied in universal formats (FBX, OBJ, GLTF/GLB, STL) ready for seamless integration into real-time game engines or visualization pipelines.
Key Features
Realistic Deformation: Heavily modified low-poly mesh capturing natural metal buckles, folds, and inward collapse.
Detailed PBR Weathering: Micro-scratches, paint abrasions, and grime specks for realistic environmental grounding.
Optimized Low-Poly Geometry: Clean manifold topology designed for real-time game performance and background set dressing.
Multi-Format Export: Provided in FBX, OBJ, GLTF, and STL formats with standalone texture archives.



















