Game-Ready Tactical Soldier (PBR & Fully Rigged) 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Sep 22, 2026 |
| Download Size: | 1.6 GB |
| Game Ready: | Yes |
| Polygons: | 20,000 |
| Vertices: | 20,000 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
Item Ratings

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Game-Ready Tactical Soldier (PBR & Fully Rigged) 3D Model
A high-quality, realistic Tactical Soldier 3D character designed for professional animation, real-time game engines, visualization, and cinematic projects. Features an optimized mid-poly mesh with detailed tactical clothing, vest, glasses, cap, and protective gear.
This package offers maximum flexibility by including native file setups with pre-configured rigs for Blender, Maya, and 3ds Max. The weapons shown in preview renders are for display purposes only and are not included in the file.
Where can it be used?
Ideal for main playable characters, squad members, or enemy NPCs in modern military shooters, tactical action games, and cinematic cutscenes.
Technical Information
Native File Formats: Blender (.blend), Maya (.ma), 3ds Max (.max)
Exchange Formats: FBX, OBJ
Texture Formats: PNG, JPG, EXR
File & Scene Structure: Binary FBX, no unsupported objects
Texture Resolution: Power of 2 texture sizes, Square textures
PBR Maps Provided: Diffuse / Base Color, Normal, Roughness, Metallic, Ambient Occlusion (AO), Subsurface Scattering (SSS)
UVs: Unwrapped, Non-overlapping
Polycount Metrics:
Mid-Poly Mesh: 20,000 Polygons / 20,000 Vertices
Optimization: Pure Polygon mesh, no N-gons, no faceted geometry, manifold geometry.
Content List
3D Model Formats:
Native Blender (.blend with Rigify)
Native Maya (.ma with Advanced Skeleton & HumanIK)
Native 3ds Max (.max with Biped)
Universal FBX & OBJ
Textures:
Complete PBR Texture Set (Diffuse, Normal, Roughness, Metallic, AO, SSS)
Technical Specifications
Geometry: Polygon Mesh (20,000 polygons / 20,000 vertices)
Rigging / Animation: Yes, fully rigged (Rigify, Advanced Skeleton, HumanIK, Biped)
UV Mapping: Yes, Unwrapped (Non-overlapping)
PBR Textures: Yes
Shading & Rendering: Pre-set materials for V-Ray, Arnold, Cycles, and Eevee
3D Features: Low-poly / Game-ready, Mid-poly, Rigged, PBR Textures
3D Printing: Model is not 3D printable
Ideal For
Real-Time Game Engines (Unreal Engine, Unity, Godot)
Modern Military & Tactical FPS/TPS Games
Cinematic Renders & Visualizations
Category & Tags
Category: Characters / Military / Tactical
Tags: tactical soldier, military character, game ready, rigged, low poly, pbr soldier, rigify, humanik, biped, fbx, blend, maya, unreal engine, unity
This package offers maximum flexibility by including native file setups with pre-configured rigs for Blender, Maya, and 3ds Max. The weapons shown in preview renders are for display purposes only and are not included in the file.
Where can it be used?
Ideal for main playable characters, squad members, or enemy NPCs in modern military shooters, tactical action games, and cinematic cutscenes.
Technical Information
Native File Formats: Blender (.blend), Maya (.ma), 3ds Max (.max)
Exchange Formats: FBX, OBJ
Texture Formats: PNG, JPG, EXR
File & Scene Structure: Binary FBX, no unsupported objects
Texture Resolution: Power of 2 texture sizes, Square textures
PBR Maps Provided: Diffuse / Base Color, Normal, Roughness, Metallic, Ambient Occlusion (AO), Subsurface Scattering (SSS)
UVs: Unwrapped, Non-overlapping
Polycount Metrics:
Mid-Poly Mesh: 20,000 Polygons / 20,000 Vertices
Optimization: Pure Polygon mesh, no N-gons, no faceted geometry, manifold geometry.
Content List
3D Model Formats:
Native Blender (.blend with Rigify)
Native Maya (.ma with Advanced Skeleton & HumanIK)
Native 3ds Max (.max with Biped)
Universal FBX & OBJ
Textures:
Complete PBR Texture Set (Diffuse, Normal, Roughness, Metallic, AO, SSS)
Technical Specifications
Geometry: Polygon Mesh (20,000 polygons / 20,000 vertices)
Rigging / Animation: Yes, fully rigged (Rigify, Advanced Skeleton, HumanIK, Biped)
UV Mapping: Yes, Unwrapped (Non-overlapping)
PBR Textures: Yes
Shading & Rendering: Pre-set materials for V-Ray, Arnold, Cycles, and Eevee
3D Features: Low-poly / Game-ready, Mid-poly, Rigged, PBR Textures
3D Printing: Model is not 3D printable
Ideal For
Real-Time Game Engines (Unreal Engine, Unity, Godot)
Modern Military & Tactical FPS/TPS Games
Cinematic Renders & Visualizations
Category & Tags
Category: Characters / Military / Tactical
Tags: tactical soldier, military character, game ready, rigged, low poly, pbr soldier, rigify, humanik, biped, fbx, blend, maya, unreal engine, unity




















