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Medieval Weapons Market Stall - Low-Poly 3D Model

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Medieval Weapons Market Stall - Low-Poly 3D Model 3D Model
Medieval Weapons Market Stall - Low-Poly 3D Model 3D Model
Medieval Weapons Market Stall - Low-Poly 3D Model 3D Model
Medieval Weapons Market Stall - Low-Poly 3D Model 3D Model
Medieval Weapons Market Stall - Low-Poly 3D Model 3D Model
Medieval Weapons Market Stall - Low-Poly 3D Model 3D Model
Medieval Weapons Market Stall - Low-Poly 3D Model 3D Model
$11.00
$6.60

40% OFF - ENDS IN
2d : 16h : 7m : 58s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Oleksandr_1987
Oleksandr_1987Ukraine flag
Karma: 4,971|Joined: 2026|

3D Artist & Character Designer
Welcome to my studio. I specialize in creating high-quality, production-ready 3D characters and assets with a focus on photorealism and technical excellence. With extensive experience in Blender, Substance Painter, and ZBrush, I deliver models that meet the rigorous standards of modern game engines and cinematic rendering.
What I offer:
Photorealistic Characters: Expertly crafted models featuring high-resolution PBR textures (up to 8K) and advanced UDIM workflows.
Game-Ready Optimization: Perfectly balanced topology designed for seamless integration into Unreal Engine 5 and Unity.
Technical Versatility: My assets are provided in multiple industry-standard formats (.blend, .fbx, .obj, .max, .ma, .c4d) to ensure a smooth workflow across any creative suite.
Advanced Rigging: Professional skeletal systems ready for complex animation and posing.
Modular Systems: Flexible character designs with interchangeable parts and tactical gear.
My goal is to provide digital artists and developers with reliable, high-fidelity tools that save time and elevate the visual quality of their projects. Whether you are working on a cinematic film, an indie game, or a VR/AR application, my models are built to perform.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

Included Formats
Statistics
Item Ratings
Not Rated Yet
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Medieval Weapons Market Stall - Low-Poly 3D Model

A compact, low-poly medieval market stall tailored for weapon trading and fantasy shop setups. Textured with two optimized PBR texture sets featuring detailed weathered wood and worn fabric canopy materials. This game-ready asset includes two axes, two swords, a round shield, and two barrels, enhancing its versatility in virtual environments. The design captures the essence of a bygone era with subtle details, perfect for immersive medieval-themed settings in games or simulations.

Where can it be used?
Ideal for RPGs, Fantasy, Medieval, or Adventure games, Unreal Engine and Unity environment design, background prop layout, and virtual production scenes.

Technical Information

Native File Format: Blender (.blend)

Exchange Formats: FBX (.fbx), OBJ (.obj), STL (.stl)

Texture Formats: PNG, JPG (Power of 2 texture sizes, Square)

Texture Workflow: Standard PBR Maps

Optimization: Game-Ready Low-Poly Mesh

UVs: Clean Unwrapped UVs, Non-overlapping

Polygons: ~30,000 vertices

Content List

3D Model Formats:

Native Blender scene file (.blend)

Universal exchange formats: FBX (.fbx), OBJ (.obj), STL (.stl)

Included Props:

Medieval Market Stall Structure with Fabric Canopy

2 Battle Axes

2 Swords

1 Round Wooden Shield

2 Barrels with prop fill

Textures:

2 PBR texture sets (Weathered wood and Worn fabric)

Technical Specifications

Geometry: Polygon Mesh (No N-gons, No faceted geometry, Manifold geometry)

Vertices: 30,000

Rigging / Animation: No (Static mesh)

UV Mapping: Yes (Clean Unwrapped, Non-overlapping)

PBR Textures: Yes (Square textures, Power of 2 sizes, No embed textures)

3D Features: Low-Poly, PBR Materials, Assigned Materials, Game-Ready

3D Printing: Model is not 3D printable

Ideal For

Medieval and Fantasy Town / Market Environments

Weapon Shop Props & RPG Interactive Vendors

Real-Time Game Engine Level Design (Unreal Engine & Unity)
processing
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