Modular Post-War & Post-Apocalyptic Building PBR 3D Mode

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Oct 31, 2026 |
| Download Size: | 26.4 MB |
| Game Ready: | Yes |
| Polygons: | 18,300 |
| Vertices: | 20,200 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 15 |
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Modular Post-War & Post-Apocalyptic Building PBR 3D Mode
This modular 3D set allows you to create post-apocalyptic or post-war urban environments, featuring a ruined multi-story building alongside damaged road modules, debris, and fallen concrete structures. Engineered for scalability, the set combines efficient mesh topology (18,300 polygons) with detailed PBR materials, making it an essential prop for building war-torn cities, destroyed districts, and post-apocalyptic survival environments.
Technical Details
Modular City Staging: Modular building components, broken road slabs, and scattered debris designed for flexible scene layouts.
Optimized Mesh Economy: Built with 18,300 polygons and 20,200 vertices, striking an ideal balance between detailed destruction and real-time engine performance.
Realistic Weathered PBR Textures: Custom materials replicating damaged concrete, exposed rebar, worn asphalt, and urban rubble.
Broad Format Support: Includes native Blender Cycles scene alongside FBX, OBJ, and DAE exchange formats.
Formats Included
BLEND (Native Blender file, Cycles)
FBX (Binary FBX)
OBJ
DAE (Collada)
PNG (Texture maps)
Key Features
Modular Post-War & Post-Apocalyptic Building Components
Includes Damaged Road Slabs, Street Lights & Debris Packs
Efficient Polygon Count for Large Environment Staging
PBR Material Workflow with Power-of-2 Textures
Technical Specifications
Geometry: Polygon mesh
Polygon Count: 18,300 polygons
Vertex Count: 20,200 vertices
UV Mapping: Unwrapped UVs (Overlapping)
3D Printing: Model is not 3D printable
Ideal For
Post-Apocalyptic, War-Torn & Survival Game Environments
Architectural Visualization of Destroyed or Abandoned Urban Zones
Cinematic Animations, Short Films & Virtual Production Backgrounds
Technical Details
Modular City Staging: Modular building components, broken road slabs, and scattered debris designed for flexible scene layouts.
Optimized Mesh Economy: Built with 18,300 polygons and 20,200 vertices, striking an ideal balance between detailed destruction and real-time engine performance.
Realistic Weathered PBR Textures: Custom materials replicating damaged concrete, exposed rebar, worn asphalt, and urban rubble.
Broad Format Support: Includes native Blender Cycles scene alongside FBX, OBJ, and DAE exchange formats.
Formats Included
BLEND (Native Blender file, Cycles)
FBX (Binary FBX)
OBJ
DAE (Collada)
PNG (Texture maps)
Key Features
Modular Post-War & Post-Apocalyptic Building Components
Includes Damaged Road Slabs, Street Lights & Debris Packs
Efficient Polygon Count for Large Environment Staging
PBR Material Workflow with Power-of-2 Textures
Technical Specifications
Geometry: Polygon mesh
Polygon Count: 18,300 polygons
Vertex Count: 20,200 vertices
UV Mapping: Unwrapped UVs (Overlapping)
3D Printing: Model is not 3D printable
Ideal For
Post-Apocalyptic, War-Torn & Survival Game Environments
Architectural Visualization of Destroyed or Abandoned Urban Zones
Cinematic Animations, Short Films & Virtual Production Backgrounds




















