Old Medieval Stone Church Enterable 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Aug 26, 2026 |
| Download Size: | 651.5 MB |
| Game Ready: | Yes |
| Polygons: | 31,532 |
| Vertices: | 18,325 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 29 |
Item Ratings

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Old Medieval Stone Church Enterable 3D Model
A detailed low-poly 3D model of an old medieval stone church with a fully accessible interior structure. Designed for game environments, historical visualizations, and real-time engines, this asset features high-quality 4K PBR textures across 6 materials, including seamless maps (Base Color, Normal, AO, Roughness, Metallic) and packed ORM maps for straightforward setup in Unreal Engine 4 and 5.
The model is built with an extended foundation mesh to support placement on uneven terrain or sloped landscapes.
Key Features
Fully Enterable Interior: Modeled interior space suitable for first-person or third-person gameplay and scene exploration.
4K PBR & Unreal Engine Ready: High-resolution textures, seamless tiling maps, and pre-packed ORM maps for game engines.
Environment-Flexible Mesh: Extended base geometry allows seamless placement on hillsides, slopes, or custom terrain.
Clean Low-Poly Topology: Optimized mesh geometry without N-gons or overlapping UVs.
The model is built with an extended foundation mesh to support placement on uneven terrain or sloped landscapes.
Key Features
Fully Enterable Interior: Modeled interior space suitable for first-person or third-person gameplay and scene exploration.
4K PBR & Unreal Engine Ready: High-resolution textures, seamless tiling maps, and pre-packed ORM maps for game engines.
Environment-Flexible Mesh: Extended base geometry allows seamless placement on hillsides, slopes, or custom terrain.
Clean Low-Poly Topology: Optimized mesh geometry without N-gons or overlapping UVs.




















