Primal Hunter Viking Forest Tent Shelter Collection PBR 3D

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Oct 12, 2026 |
| Download Size: | 604.8 MB |
| Game Ready: | Yes |
| Polygons: | 18,500 |
| Vertices: | 21,200 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 6 |
Item Ratings

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Primal Hunter Viking Forest Tent Shelter Collection PBR 3D
A highly detailed, AAA game-ready collection of primitive survival shelters, tent structures, and wooden lean-tos designed in an authentic Viking and primal hunter aesthetic. Constructed with realistic wooden log frames, rope bindings, heavy fabric tarps, and hide blankets. Built with optimized low-to-mid poly meshes featuring 3 LOD levels, perfect for open-world survival games, RPGs, historical battlefields, and fantasy forest encampments. Powered by seamless and tileable 2K and 4K PBR textures, allowing effortless customization and material swapping to fit any environment setup.
Technical Details
Real-Time Optimization: Fully optimized for real-time engines with 3 built-in LOD levels (LOD0, LOD1, LOD2) to ensure high performance in dense forest environments and survival games.
Clean Topology: Manifold geometry with clean edge flow, zero N-gons, and smooth surface shading across all models in the set.
High-Resolution PBR Maps: Standard PBR Metal/Roughness workflow featuring tileable 2K and 4K maps for realistic bark, fabric, hide, and rope surfaces.
Non-Overlapping UVs: Efficiently unwrapped UV layouts for precise texture projection and seamless material application.
Verified Standards: Clean Binary FBX and OBJ outputs fully compatible with Unreal Engine, Unity, Blender, and leading game pipelines.
Formats Included
BLEND (Native Cycles render setup)
FBX (Binary FBX, engine-ready)
OBJ (Wavefront OBJ)
PNG (2K & 4K PBR texture sets)
Key Features
Authentic Primitive Assets: Includes multiple shelter variations—from basic branch frameworks and fabric lean-tos to covered fur-topped survival tents.
Modular & Customizable Design: Uses tileable PBR materials, making it easy to swap textures and apply custom material parameters directly in-engine.
Engine Compatibility: Plug-and-play setup with proper pivot points and folder organization for Unreal Engine, Unity, and offline rendering projects.
Technical Specifications
Geometry: Polygon mesh (Low to mid poly with 3 LODs)
Polygon Count: 18,500 polygons (total collection)
Vertex Count: 21,200 vertices (total collection)
UV Mapping: Unwrapped UVs, non-overlapping
Texture Resolution: 4096x4096px & 2048x2048px (PBR Power of 2)
File Size: ~215 MB (Blender native file with texture maps)
3D Printing: Model is not 3D printable
Ideal For
Survival & Open-World Games (FPS / Third-Person)
Historical & Viking RPG Environments
Fantasy Forest Encampments & Hunter Campsites
Cinematic Film Productions & Environment Dressing
Medieval & Prehistoric Scene Building
Technical Details
Real-Time Optimization: Fully optimized for real-time engines with 3 built-in LOD levels (LOD0, LOD1, LOD2) to ensure high performance in dense forest environments and survival games.
Clean Topology: Manifold geometry with clean edge flow, zero N-gons, and smooth surface shading across all models in the set.
High-Resolution PBR Maps: Standard PBR Metal/Roughness workflow featuring tileable 2K and 4K maps for realistic bark, fabric, hide, and rope surfaces.
Non-Overlapping UVs: Efficiently unwrapped UV layouts for precise texture projection and seamless material application.
Verified Standards: Clean Binary FBX and OBJ outputs fully compatible with Unreal Engine, Unity, Blender, and leading game pipelines.
Formats Included
BLEND (Native Cycles render setup)
FBX (Binary FBX, engine-ready)
OBJ (Wavefront OBJ)
PNG (2K & 4K PBR texture sets)
Key Features
Authentic Primitive Assets: Includes multiple shelter variations—from basic branch frameworks and fabric lean-tos to covered fur-topped survival tents.
Modular & Customizable Design: Uses tileable PBR materials, making it easy to swap textures and apply custom material parameters directly in-engine.
Engine Compatibility: Plug-and-play setup with proper pivot points and folder organization for Unreal Engine, Unity, and offline rendering projects.
Technical Specifications
Geometry: Polygon mesh (Low to mid poly with 3 LODs)
Polygon Count: 18,500 polygons (total collection)
Vertex Count: 21,200 vertices (total collection)
UV Mapping: Unwrapped UVs, non-overlapping
Texture Resolution: 4096x4096px & 2048x2048px (PBR Power of 2)
File Size: ~215 MB (Blender native file with texture maps)
3D Printing: Model is not 3D printable
Ideal For
Survival & Open-World Games (FPS / Third-Person)
Historical & Viking RPG Environments
Fantasy Forest Encampments & Hunter Campsites
Cinematic Film Productions & Environment Dressing
Medieval & Prehistoric Scene Building




















