Realistic Male Body Base Mesh Production Ready (Low Poly) 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Apr 22, 2026 |
| Download Size: | 73.3 MB |
| Game Ready: | – |
| Polygons: | 4,798 |
| Vertices: | 4,714 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 1 |
| Likes: | 1 |
| Views: | 23 |
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Realistic Male Body Base Mesh Production Ready (Low Poly) 3D Model
Elevate your character creation workflow with this Realistic Male Body Basemesh. This high-quality T-Posed model is designed as a perfect starting point for sculptors, game developers, and animators. It features a clean, professional topology optimized for both performance and deformation.
The character comes fully UV-unwrapped, with textures logically separated into Head and Body UV maps to allow for maximum detail where it's needed most. Whether you are using it for a game project, an animation, or as a base for digital sculpting in ZBrush or Blender, this basemesh provides a solid technical foundation. It is ready to be rigged and integrated into any professional pipeline.
Main Features:
Optimized Topology: Clean quad-based mesh suitable for games and animation.
Separated UV Maps: Dedicated UV sets for the head and body for high-resolution texturing.
T-Pose: Standard industry pose for easy rigging and skinning.
Versatile Use: Ideal for commercial projects, character prototyping, or sculpting bases.
Format Support: Includes native Blender and universal FBX files.
The character comes fully UV-unwrapped, with textures logically separated into Head and Body UV maps to allow for maximum detail where it's needed most. Whether you are using it for a game project, an animation, or as a base for digital sculpting in ZBrush or Blender, this basemesh provides a solid technical foundation. It is ready to be rigged and integrated into any professional pipeline.
Main Features:
Optimized Topology: Clean quad-based mesh suitable for games and animation.
Separated UV Maps: Dedicated UV sets for the head and body for high-resolution texturing.
T-Pose: Standard industry pose for easy rigging and skinning.
Versatile Use: Ideal for commercial projects, character prototyping, or sculpting bases.
Format Support: Includes native Blender and universal FBX files.




















