Rusty Blow Torch - Game Ready Prop PBR 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Oct 13, 2026 |
| Download Size: | 72.9 MB |
| Game Ready: | Yes |
| Polygons: | 13,414 |
| Vertices: | 6,709 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 5 |
Item Ratings

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Rusty Blow Torch - Game Ready Prop PBR 3D Model
A detailed and optimized low-poly 3D model of a rusty blow torch, designed for game development, real-time engines, and cinematic projects. Built with a clean topology (13.4K triangles) and high-quality 4K PBR textures, featuring realistic wear, tear, and corrosion suitable for post-apocalyptic, industrial, or survival game settings.
Technical Details
Real-Time Optimization: Clean mesh flow balanced for high performance in game engines and interactive real-time applications.
Clean Topology: Manifold geometry with zero N-gons and clean edge loops.
High-Resolution PBR Maps: 4K PBR texture sets with power-of-two resolutions, delivering realistic metallic and rust responses.
Non-Overlapping UVs: Efficient unwrapped UV layout without overlaps.
Verified Standards: Binary FBX and BLEND outputs ready for standard pipelines.
Formats Included
BLEND (Blender 4.5 native file, Cycles renderer ready, 2.17 MB)
FBX (Binary FBX, engine-ready)
OBJ
PNG (High-res PBR texture maps)
Key Features
Game Ready Asset: Fully optimized for immediate integration into game projects.
PBR 4K Textures: Detailed weathered and rusted material look.
Cycles Integration: Ready to render out of the box in Blender.
Technical Specifications
Geometry: Polygon mesh (Clean Low-Poly)
Polygon Count: 13,414 triangles
Vertex Count: 6,709 vertices
UV Mapping: Unwrapped UVs, non-overlapping
Texture Resolution: Square Power of 2 high-res PBR maps (4K)
3D Printing: Model is not 3D printable
Ideal For
Post-Apocalyptic, Survival & Industrial Game Environments
Prop Design for Action & Adventure RPG Titles
Cinematic Film Production & Background Assets
Real-Time Simulations
Technical Details
Real-Time Optimization: Clean mesh flow balanced for high performance in game engines and interactive real-time applications.
Clean Topology: Manifold geometry with zero N-gons and clean edge loops.
High-Resolution PBR Maps: 4K PBR texture sets with power-of-two resolutions, delivering realistic metallic and rust responses.
Non-Overlapping UVs: Efficient unwrapped UV layout without overlaps.
Verified Standards: Binary FBX and BLEND outputs ready for standard pipelines.
Formats Included
BLEND (Blender 4.5 native file, Cycles renderer ready, 2.17 MB)
FBX (Binary FBX, engine-ready)
OBJ
PNG (High-res PBR texture maps)
Key Features
Game Ready Asset: Fully optimized for immediate integration into game projects.
PBR 4K Textures: Detailed weathered and rusted material look.
Cycles Integration: Ready to render out of the box in Blender.
Technical Specifications
Geometry: Polygon mesh (Clean Low-Poly)
Polygon Count: 13,414 triangles
Vertex Count: 6,709 vertices
UV Mapping: Unwrapped UVs, non-overlapping
Texture Resolution: Square Power of 2 high-res PBR maps (4K)
3D Printing: Model is not 3D printable
Ideal For
Post-Apocalyptic, Survival & Industrial Game Environments
Prop Design for Action & Adventure RPG Titles
Cinematic Film Production & Background Assets
Real-Time Simulations




















