Stylized Spartan Hoplite Character with Shield 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Sep 03, 2026 |
| Download Size: | 39.9 MB |
| Game Ready: | Yes |
| Polygons: | 80,000 |
| Vertices: | 35,000 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Likes: | 0 |
| Views: | 1 |
Item Ratings

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Stylized Spartan Hoplite Character with Shield 3D Model
A high-quality 3D model of a stylized Spartan warrior designed for games, cinematics, and real-time interactive applications. Featuring strong heroic proportions and a battlefield-ready silhouette, this character embodies the classic ancient Greek hoplite aesthetic with a Corinthian-style helmet, muscular cuiras, greaves, and bracers.
The model is fully rigged with a standard humanoid bone structure, making it natively compatible with animation retargeting in Unity and Unreal Engine. The shield is provided as an independent, attach-ready mesh featuring a detailed Medusa relief motif. Both character and shield are optimized for real-time engines with clean quad/triangle topology and non-overlapping UVs.
Key Features:
Engine-Ready Rigging: Fully rigged humanoid armature ready for mixamo, Unity Mecanim, and Unreal Engine retargeting workflows.
Separate Shield Prop: Includes an individual Spartan shield (Hoplon) designed for easy attachment to hand sockets.
Clean Geometry: Polygon mesh with 80,000 polygons, free of N-gons and non-manifold edges.
PBR Textures: Square, power-of-two PBR maps delivering realistic bronze metallic finish and subtle surface wear.
Usage Recommendations:
Ideal for historical battle scenes, strategy games (RTS), action RPGs, cinematic trailers, or crowd-filling ancient armies.
Content List
3D Model Files:
Universal Exchange Formats: .fbx, .obj, .gltf
Textures & Materials:
PBR Texture Maps (Base Color, Normal, Metallic, Roughness)
Power-of-two PNG format maps
Technical Specifications
Included Formats: .fbx, .obj, .gltf
Game Ready: Yes
Polygons: 80,000
Vertices: 35,000
Geometry: Polygon Mesh (Manifold, No N-gons)
Real-World Scale: Yes
UV Mapped: Yes (Unwrapped, Non-overlapping)
Materials: Yes (Assigned PBR Materials)
Textures: Yes (Power-of-Two Square PNGs)
PBR: Yes
Rigged: Yes
Animated: No
Print Ready: No
Ideal For
Unity & Unreal Engine Game Development
Ancient & Fantasy Action RPGs / RTS Games
Cinematic Animations & Real-Time Rendering
The model is fully rigged with a standard humanoid bone structure, making it natively compatible with animation retargeting in Unity and Unreal Engine. The shield is provided as an independent, attach-ready mesh featuring a detailed Medusa relief motif. Both character and shield are optimized for real-time engines with clean quad/triangle topology and non-overlapping UVs.
Key Features:
Engine-Ready Rigging: Fully rigged humanoid armature ready for mixamo, Unity Mecanim, and Unreal Engine retargeting workflows.
Separate Shield Prop: Includes an individual Spartan shield (Hoplon) designed for easy attachment to hand sockets.
Clean Geometry: Polygon mesh with 80,000 polygons, free of N-gons and non-manifold edges.
PBR Textures: Square, power-of-two PBR maps delivering realistic bronze metallic finish and subtle surface wear.
Usage Recommendations:
Ideal for historical battle scenes, strategy games (RTS), action RPGs, cinematic trailers, or crowd-filling ancient armies.
Content List
3D Model Files:
Universal Exchange Formats: .fbx, .obj, .gltf
Textures & Materials:
PBR Texture Maps (Base Color, Normal, Metallic, Roughness)
Power-of-two PNG format maps
Technical Specifications
Included Formats: .fbx, .obj, .gltf
Game Ready: Yes
Polygons: 80,000
Vertices: 35,000
Geometry: Polygon Mesh (Manifold, No N-gons)
Real-World Scale: Yes
UV Mapped: Yes (Unwrapped, Non-overlapping)
Materials: Yes (Assigned PBR Materials)
Textures: Yes (Power-of-Two Square PNGs)
PBR: Yes
Rigged: Yes
Animated: No
Print Ready: No
Ideal For
Unity & Unreal Engine Game Development
Ancient & Fantasy Action RPGs / RTS Games
Cinematic Animations & Real-Time Rendering




















