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Stylized Witch Character with Broom - Rigged & ARKit Fac 3D Model

Not Rated Yet
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Stylized Witch Character with Broom - Rigged &amp ARKit Fac 3D Model
Stylized Witch Character with Broom - Rigged &amp ARKit Fac 3D Model
Stylized Witch Character with Broom - Rigged &amp ARKit Fac 3D Model
Stylized Witch Character with Broom - Rigged &amp ARKit Fac 3D Model
Stylized Witch Character with Broom - Rigged &amp ARKit Fac 3D Model
Stylized Witch Character with Broom - Rigged &amp ARKit Fac 3D Model
Stylized Witch Character with Broom - Rigged &amp ARKit Fac 3D Model
$29.00
$18.85

35% OFF - ENDS IN
1d : 19h : 53m : 33s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Offered By
Oleksandr_1987
Oleksandr_1987Ukraine flag
Karma: 4,504|Joined: 2026|

3D Artist & Character Designer
Welcome to my studio. I specialize in creating high-quality, production-ready 3D characters and assets with a focus on photorealism and technical excellence. With extensive experience in Blender, Substance Painter, and ZBrush, I deliver models that meet the rigorous standards of modern game engines and cinematic rendering.
What I offer:
Photorealistic Characters: Expertly crafted models featuring high-resolution PBR textures (up to 8K) and advanced UDIM workflows.
Game-Ready Optimization: Perfectly balanced topology designed for seamless integration into Unreal Engine 5 and Unity.
Technical Versatility: My assets are provided in multiple industry-standard formats (.blend, .fbx, .obj, .max, .ma, .c4d) to ensure a smooth workflow across any creative suite.
Advanced Rigging: Professional skeletal systems ready for complex animation and posing.
Modular Systems: Flexible character designs with interchangeable parts and tactical gear.
My goal is to provide digital artists and developers with reliable, high-fidelity tools that save time and elevate the visual quality of their projects. Whether you are working on a cinematic film, an indie game, or a VR/AR application, my models are built to perform.
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

Included Formats
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Item Ratings
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Stylized Witch Character with Broom - Rigged & ARKit Fac 3D Model

A game-ready stylized 3D witch character complete with a magical broom prop. Fully rigged for body animation using Maya's Advanced Skeleton setup and featuring a facial rig integrated with Apple ARKit (compatible with FaceCap and Live Link Face for real-time facial motion capture). Designed with vibrant PBR textures, detailed fantasy outfit accessories, and clean topology ready for action RPGs, mobile titles, and cinematic animations.

Technical Details

ARKit Facial Rigging: Pre-configured blendshapes/joints linked to Apple ARKit standards for facial motion capture via mobile apps like FaceCap.

Advanced Skeleton Body Rig: Professional Maya body rig optimized for seamless animation and retargeting.

Game-Ready Optimization: Total polycount of 60,000 triangles (57k for the character mesh, 3k for the broom prop).

Clean Topology: Manifold mesh with zero N-gons and smooth surface shading built for real-time engines.

High-Quality PBR Maps: PBR texture set delivering vivid stylized materials for cloth, leather, gold trim, and hair.

Formats Included

MA (Autodesk Maya native work file with full Advanced Skeleton rig and ARKit setup, 61.7 MB)

FBX (Skeletal Mesh, engine-ready for Unreal Engine & Unity)

PNG (PBR Texture maps)

Key Features

Facial Motion Capture Ready: Full ARKit support for rapid facial animation recording.

Includes Broom Prop: Comes with a matching stylized broom accessory (3,000 triangles).

Clean UV Layout: Non-overlapping unwrapped UVs for high texture density.

Technical Specifications

Geometry: Polygon mesh (Clean Game-Ready Asset)

Polygon Count: 60,000 triangles (57,000 character + 3,000 broom)

Vertex Count: ~31,000 vertices

Rigging: Advanced Skeleton (Maya) + ARKit Facial Blendshapes

UV Mapping: Unwrapped UVs, non-overlapping

Texture Resolution: Square Power of 2 PBR textures

3D Printing: Model is not 3D printable

Ideal For

Stylized RPG, Fantasy & Mobile Action Games

Real-Time Facial MoCap & Vtuber Content Creation

Cinematic Animations & Fantasy Short Films

Unreal Engine & Unity Character Assets
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