The Handyman - Rigged and Animated Modular NPC 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Oleksandr_1987 |
| Published: | Sep 06, 2026 |
| Download Size: | 2 GB |
| Game Ready: | Yes |
| Polygons: | 79,076 |
| Vertices: | 74,821 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Likes: | 0 |
| Views: | 49 |
Item Ratings

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The Handyman - Rigged and Animated Modular NPC 3D Model
A versatile, production-ready modular male NPC character designed for urban, industrial, or countryside environments. Bubba can easily serve as a builder, farmer, mechanic, construction worker, or a casual chubby civilian in your game or cinematic project.
The package includes both full-body presets and a fully modular setup with 10 customizable clothing and accessory parts (boots, head, shirt with arms, pants, singlet, overalls, helmet, haircut, cap, and tool belt). The facial setup features 52 ARKit-compatible blendshapes for advanced facial animation and real-time lip-syncing. Integrated material instance controls allow full freedom for clothing color customization and dirty mask overlays.
Key Features:
Facial Animation Ready: 52 Apple ARKit compatible blendshapes for detailed facial performance and tracking.
Fully Modular Architecture: Includes 10 separate modular components and 4 pre-assembled full-body variations.
Complete Engine Support: Native project setups for Unity and Unreal Engine 4/5 alongside standard FBX, OBJ, and 3ds Max files.
Color & Dirt Customization: Material settings allow dynamic tinting of clothes and adjustable dirt layer strength.
Included Animations: 4 seamlessly looped core animations (Idle, Arguing Idle, Walk, and Run).
Usage Recommendations:
Perfect for urban/countryside NPCs, interactive craft/repair workers, simulators, and background crowd characters.
Content List
3D Model & Engine Files:
Native Source: 3ds Max 2024 (.max)
Game Engine Packages: Unity Project (.unitypackage), Unreal Engine 4/5 Project (.uasset)
Universal Exchange Formats: .fbx, .obj
Modular Components (10 Parts):
Head, Haircut, Cap, Safety Helmet, Shirt with Arms, Singlet with Arms, Pants, Overalls, Boots, Tool Belt
Animations (4 Looped Tracks):
Standing Idle, Standing & Arguing Idle, Walking, Running
Textures & Materials:
Complete PBR Texture Sets (Albedo, Normal, Roughness, Metallic, AO)
Color Mask & Dirt Mask Textures included
Technical Specifications
Included Formats: .max, .fbx, .obj, .unitypackage, .uasset
Game Ready: Yes
Polygons: 79,076 (Total set) / ~15,000 - 25,000 per assembled outfit
Vertices: 74,821 (Total set)
Geometry: Polygon Mesh (Low-Poly, Game-Optimized)
Real-World Scale: Yes
UV Mapped: Yes (Unwrapped, Non-overlapping)
Materials: Yes (PBR Material Instances with Color/Dirt Controls)
Textures: Yes (PBR Maps)
Rigged: Yes (Humanoid Skeleton)
Facial Rig / Blendshapes: Yes (52 ARKit Morph Targets)
Animated: Yes (4 Looped Animations)
Print Ready: No
Ideal For
Construction & Farm Simulator Games
Urban & Countryside NPC Crowd Filling
Interactive Storytelling & VTubing (ARKit Facial Tracking)
The package includes both full-body presets and a fully modular setup with 10 customizable clothing and accessory parts (boots, head, shirt with arms, pants, singlet, overalls, helmet, haircut, cap, and tool belt). The facial setup features 52 ARKit-compatible blendshapes for advanced facial animation and real-time lip-syncing. Integrated material instance controls allow full freedom for clothing color customization and dirty mask overlays.
Key Features:
Facial Animation Ready: 52 Apple ARKit compatible blendshapes for detailed facial performance and tracking.
Fully Modular Architecture: Includes 10 separate modular components and 4 pre-assembled full-body variations.
Complete Engine Support: Native project setups for Unity and Unreal Engine 4/5 alongside standard FBX, OBJ, and 3ds Max files.
Color & Dirt Customization: Material settings allow dynamic tinting of clothes and adjustable dirt layer strength.
Included Animations: 4 seamlessly looped core animations (Idle, Arguing Idle, Walk, and Run).
Usage Recommendations:
Perfect for urban/countryside NPCs, interactive craft/repair workers, simulators, and background crowd characters.
Content List
3D Model & Engine Files:
Native Source: 3ds Max 2024 (.max)
Game Engine Packages: Unity Project (.unitypackage), Unreal Engine 4/5 Project (.uasset)
Universal Exchange Formats: .fbx, .obj
Modular Components (10 Parts):
Head, Haircut, Cap, Safety Helmet, Shirt with Arms, Singlet with Arms, Pants, Overalls, Boots, Tool Belt
Animations (4 Looped Tracks):
Standing Idle, Standing & Arguing Idle, Walking, Running
Textures & Materials:
Complete PBR Texture Sets (Albedo, Normal, Roughness, Metallic, AO)
Color Mask & Dirt Mask Textures included
Technical Specifications
Included Formats: .max, .fbx, .obj, .unitypackage, .uasset
Game Ready: Yes
Polygons: 79,076 (Total set) / ~15,000 - 25,000 per assembled outfit
Vertices: 74,821 (Total set)
Geometry: Polygon Mesh (Low-Poly, Game-Optimized)
Real-World Scale: Yes
UV Mapped: Yes (Unwrapped, Non-overlapping)
Materials: Yes (PBR Material Instances with Color/Dirt Controls)
Textures: Yes (PBR Maps)
Rigged: Yes (Humanoid Skeleton)
Facial Rig / Blendshapes: Yes (52 ARKit Morph Targets)
Animated: Yes (4 Looped Animations)
Print Ready: No
Ideal For
Construction & Farm Simulator Games
Urban & Countryside NPC Crowd Filling
Interactive Storytelling & VTubing (ARKit Facial Tracking)




















