
Garden Lights 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | omer kamal |
Published: | Dec 24, 2022 |
Download Size: | 232.3 MB |
Game Ready: | Yes |
Polygons: | 5,156 |
Vertices: | 5,796 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | – |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 62 |
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Garden Lights 3D Model
PRODUCT INFORMATION:
Software : 3ds Max 2017 and 2014,2015,2016 files are also available.
Render images : marmoset toolbag 3.
separate objects:base,glass,light.
USAGE:
This model is suitable for games and high-quality and photo realistic rendering .
GENERAL:
-This model is subdivable
Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
-Textures:
PBR 2k base(2048*2048),glass(2048*2048)light(2048*2048)texture set includes:
pbr metallic roughness(basecolor,metallic,roughness,normal,height,emissive,opacity,ao)
unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,emissive,opacity,) .
unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,emissive,opacity,ao)
corona:(defuse,glossiness,reflection,ior,hieght,normal,ao)
is created with Substance painter.
polygons 5156
.verts 5796
model characteristics: .
quad based topology .uv unwrapped (non overlaping)
file formats: (max,obj,fbx,3ds)
thankx for viewing like ,comment
Software : 3ds Max 2017 and 2014,2015,2016 files are also available.
Render images : marmoset toolbag 3.
separate objects:base,glass,light.
USAGE:
This model is suitable for games and high-quality and photo realistic rendering .
GENERAL:
-This model is subdivable
Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
-Textures:
PBR 2k base(2048*2048),glass(2048*2048)light(2048*2048)texture set includes:
pbr metallic roughness(basecolor,metallic,roughness,normal,height,emissive,opacity,ao)
unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,emissive,opacity,) .
unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,emissive,opacity,ao)
corona:(defuse,glossiness,reflection,ior,hieght,normal,ao)
is created with Substance painter.
polygons 5156
.verts 5796
model characteristics: .
quad based topology .uv unwrapped (non overlaping)
file formats: (max,obj,fbx,3ds)
thankx for viewing like ,comment