
Motorcycle and Character Low Poly 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | omer kamal |
Published: | Dec 23, 2022 |
Download Size: | 113 MB |
Game Ready: | Yes |
Polygons: | 9,465 |
Vertices: | 9,633 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 185 |
Item Ratings

Not Rated Yet
Motorcycle and Character Low Poly 3D Model
PRODUCT INFORMATION
Software : 3ds Max 2021,Blender
Render images : marmoset toolbag
-file formats: (max,blend,fbx,obj,3ds,stl)
-Separate objects:bike_ body,character,glass,handle,tires
USAGE:
This model is suitable for games and other projects.
GENERAL: -Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
-uses five texture sets:bike_body.(2048* 2048) ,tires(2048* 2048),glass(1024*1024),handle(1024*1024),character(2048* 2048)
-Textures include:
pbr metallic roughness(basecolor,metallic,roughness,normal,height,opacity,ao)
unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,opacity)
unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,opacity,ao)
pbr specular glossiness(defuse ,glossiness,specular,height,opacity,ao)
-polygons 9465 .verts 9633
-model characteristics: . quad based topology .uv unwrapped (non overlaping)
thankx for viewing like ,comment.
Software : 3ds Max 2021,Blender
Render images : marmoset toolbag
-file formats: (max,blend,fbx,obj,3ds,stl)
-Separate objects:bike_ body,character,glass,handle,tires
USAGE:
This model is suitable for games and other projects.
GENERAL: -Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
-uses five texture sets:bike_body.(2048* 2048) ,tires(2048* 2048),glass(1024*1024),handle(1024*1024),character(2048* 2048)
-Textures include:
pbr metallic roughness(basecolor,metallic,roughness,normal,height,opacity,ao)
unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,opacity)
unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,opacity,ao)
pbr specular glossiness(defuse ,glossiness,specular,height,opacity,ao)
-polygons 9465 .verts 9633
-model characteristics: . quad based topology .uv unwrapped (non overlaping)
thankx for viewing like ,comment.