Submit Your RenderSci-Fi Helicopter 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | omer kamal |
| Published: | Dec 18, 2022 |
| Download Size: | 96.4 MB |
| Game Ready: | Yes |
| Polygons: | 6,244 |
| Vertices: | 6,501 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | – |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | Yes |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 214 |
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Sci-Fi Helicopter 3D Model
PRODUCT INFORMATION
Software : 3ds Max 2021
-Rendered : 3ds max vray 5.10 ready to render.
textured: substance painter.
-Separate objects: body,propeller,missiles,machine gun.
USAGE:
This model is suitable for games and high-quality and photo realistic rendering .
GENERAL:
-Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
-uses four texture sets:body.(2048* 2048) ,propeller(1024*1024),missiles(1024*1024),machine gun(1024*1024)
-Textures include: pbr metallic roughness(basecolor,metallic,roughness,normal,height,ao)
unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,)
. unity universal render pipline(metallic standard) (AlbedoTransparency,MetallicSmoothness,normal,ao)
.pbr specular glossiness(defuse ,glossiness,specular,height,ao)
polygons 6244.verts 6501
model characteristics: . quad based topology .uv unwrapped (non overlaping)
file formats: (max,obj,fbx,3ds,stl)
thankx for viewing like ,comment.
Software : 3ds Max 2021
-Rendered : 3ds max vray 5.10 ready to render.
textured: substance painter.
-Separate objects: body,propeller,missiles,machine gun.
USAGE:
This model is suitable for games and high-quality and photo realistic rendering .
GENERAL:
-Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
-uses four texture sets:body.(2048* 2048) ,propeller(1024*1024),missiles(1024*1024),machine gun(1024*1024)
-Textures include: pbr metallic roughness(basecolor,metallic,roughness,normal,height,ao)
unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,)
. unity universal render pipline(metallic standard) (AlbedoTransparency,MetallicSmoothness,normal,ao)
.pbr specular glossiness(defuse ,glossiness,specular,height,ao)
polygons 6244.verts 6501
model characteristics: . quad based topology .uv unwrapped (non overlaping)
file formats: (max,obj,fbx,3ds,stl)
thankx for viewing like ,comment.





































