SUV Standlone Prop

5.0 Stars |6 Ratings




! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
Item Details
| Vendor: | paulawbs |
| Published: | Jan 27, 2024 |
| Download Size: | 26.8 MB |
| Software: | Daz Studio |
| dForce: | – |
Included Formats
Statistics
| Favorites: | 10 |
| Likes: | 11 |
| Views: | 983 |
Item Ratings
6 Ratings
5 Stars|Jul 05, 2026
Great Product!

5 Stars|May 08, 2026
Very nice work. Thank you.

5 Stars|Dec 18, 2025
cool

5 Stars|Feb 23, 2025
Thanks for this SUV which inspired me to pose for G8F and G9F

5 Stars|Sep 22, 2024
Nice work, excellent thank you for sharing.

5 Stars|Feb 19, 2024
fits right into the front of my used car sales lot.
SUV Standlone Prop
SUV standlone Prop
- 4K Textures
- a Car prop
- low poly Model- Fast rendering possible
- no movemtents possible
- breaks, front, display lights
- scaled on Genesis 8.1 Male
- color white/black
Material Preset:
1x Light OFF
1x Light OFF
Made in Blender and Subtance Painter
Roughness, Base, Height, Metalic and Normals maps.
Unzip the Folder and Copy& Paste the folders:
"Data"
"Vehicles"
"Runtime"
Note: HDRI, Rimlights are not in this pack.
- 4K Textures
- a Car prop
- low poly Model- Fast rendering possible
- no movemtents possible
- breaks, front, display lights
- scaled on Genesis 8.1 Male
- color white/black
Material Preset:
1x Light OFF
1x Light OFF
Made in Blender and Subtance Painter
Roughness, Base, Height, Metalic and Normals maps.
Unzip the Folder and Copy& Paste the folders:
"Data"
"Vehicles"
"Runtime"
Note: HDRI, Rimlights are not in this pack.
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