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Submit Your RenderViolet Cartoon Rig 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Hi Character modeler with 10 years of experience in game industry here. I can guarantee a good result in a short time .Please you have to watch my portfolio ..Anything else if u want to know then tell me
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Pradipta | 
| Published: | May 01, 2023 | 
| Download Size: | 211 MB | 
| Game Ready: | Yes | 
| Polygons: | 42,422 | 
| Vertices: | 43,626 | 
| Print Ready: | – | 
| 3D Scan: | – | 
| Textures: | Yes | 
| Materials: | Yes | 
| UV Mapped: | Yes | 
| PBR: | Yes | 
| Rigged: | Yes | 
| Animated: | – | 
Statistics
| Favorites: | 1 | 
| Likes: | 0 | 
| Views: | 219 | 
Item Ratings

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Violet Cartoon Rig 3D Model
This is a model of a Violet(Cartoon character)
Originally created with Maya 2018
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains 11 separate objects
This model contains 42422 polygons with TurboSmooth OFF
This model contains Arnold standard materials for Arnold render
and Maya standard defalt materials for software render
1.Body ( var:12382)
2.Eyes(Left Eye,Right Eye ( Var:2440)
3.Hair ( Var:17276)
4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951)
5.Full T-Shirt (Var:3582)
6.Paint ( var:3664)
7.Shooe (Var:1332 )
8.Belt ( var:449)
|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render
No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Total 12 texture file Maya 2018 Arnold Render
4096x4096 JPG (5) - Body (Color,Bump,SSL,SSLColor,Glossy )
800x800 JPG (1) - Jaw (Color )
1024x1024 JPG (3) - eyes (Color, Normal,Specular)
800x800 JPG (1) - Toung (Color )
1024x1024 JPG (2) - Shooe (Color,Glossy)
woods_4k.hdr for skydoom light ..
Total 9 texture file Maya 2018 Software Render
4096x4096 JPG (3) - Body (Color,Specular,Bump )
800x800 JPG (1) - Jaw (Color )
1024x1024 JPG (2) - eyes (Color,Specular)
800x800 JPG (1) - Toung (Color )
1024x1024 JPG (2) - Shooe (Color,Specular )
All textures are created from original photographs or drawings
|| GENERAL ||
Units used: Centimeters. Model is 188 centimeters tall.
Scene objects are organized by layers / groups
No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,)
Arms
Legs
FK Chains (fingers, tails, spines)
Heads
Look-Ats (eyes)
facial expression rig prepare with bland shape and bone rig that is link
with morph target head ...
Poses included with this file are keyframe 1,2,3,4,5,6,7,8
Keyframe 1 for nutral pose
2nd file nutral pose no keyframe
The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier
 
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack.rar)
VioletMorphTarget.ma for morph traget head edit ...
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.
Originally created with Maya 2018
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains 11 separate objects
This model contains 42422 polygons with TurboSmooth OFF
This model contains Arnold standard materials for Arnold render
and Maya standard defalt materials for software render
1.Body ( var:12382)
2.Eyes(Left Eye,Right Eye ( Var:2440)
3.Hair ( Var:17276)
4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951)
5.Full T-Shirt (Var:3582)
6.Paint ( var:3664)
7.Shooe (Var:1332 )
8.Belt ( var:449)
|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render
No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Total 12 texture file Maya 2018 Arnold Render
4096x4096 JPG (5) - Body (Color,Bump,SSL,SSLColor,Glossy )
800x800 JPG (1) - Jaw (Color )
1024x1024 JPG (3) - eyes (Color, Normal,Specular)
800x800 JPG (1) - Toung (Color )
1024x1024 JPG (2) - Shooe (Color,Glossy)
woods_4k.hdr for skydoom light ..
Total 9 texture file Maya 2018 Software Render
4096x4096 JPG (3) - Body (Color,Specular,Bump )
800x800 JPG (1) - Jaw (Color )
1024x1024 JPG (2) - eyes (Color,Specular)
800x800 JPG (1) - Toung (Color )
1024x1024 JPG (2) - Shooe (Color,Specular )
All textures are created from original photographs or drawings
|| GENERAL ||
Units used: Centimeters. Model is 188 centimeters tall.
Scene objects are organized by layers / groups
No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,)
Arms
Legs
FK Chains (fingers, tails, spines)
Heads
Look-Ats (eyes)
facial expression rig prepare with bland shape and bone rig that is link
with morph target head ...
Poses included with this file are keyframe 1,2,3,4,5,6,7,8
Keyframe 1 for nutral pose
2nd file nutral pose no keyframe
The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack.rar)
VioletMorphTarget.ma for morph traget head edit ...
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.







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