Helicopter UH-60 Israel Yanshuf Complex Animation (39) 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | pukamakara |
| Published: | Jul 12, 2026 |
| Download Size: | 357.6 MB |
| Game Ready: | Yes |
| Polygons: | 150,512 |
| Vertices: | 159,495 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | Yes |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 3 |
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Helicopter UH-60 Israel Yanshuf Complex Animation (39) 3D Model
Realistic 3d model of Helicopter UH-60 Israel Yanshuf
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate models (see my profile)
File formats:
- 3ds Max 2024
- Unity 2022.3.62f3
- FBX
Poly count:
- 150.512 polys
- 286.018 tris
- 159.495 verts
Statistics:
- 118 meshes
- 5 materials
- 36 textures
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, interior)
- 1024 x 1024 px for small objects (glass)
Textures list (*.PNG):
- Base Color
- Metallic
- Roughness
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
Animations count: 81
- **Animation name : Frames**
- Full_Animation : 0-200
- Main_Rotor_Blade_1_Bend_Down : 210-260
- Main_Rotor_Blade_2_Bend_Down : 270-320
- Main_Rotor_Blade_3_Bend_Down : 330-380
- Main_Rotor_Blade_4_Bend_Down : 390-440
- Main_Rotor_Blades_Bend_Down : 450-500
- Main_Rotor_Blade_1_Bend_Up : 510-560
- Main_Rotor_Blade_2_Bend_Up : 570-620
- Main_Rotor_Blade_3_Bend_Up : 630-680
- Main_Rotor_Blade_4_Bend_Up : 690-740
- Main_Rotor_Blades_Bend_Up : 750-800
- Main_Rotor_Blade_1_Rot_Up : 810-860
- Main_Rotor_Blade_2_Rot_Up : 870-920
- Main_Rotor_Blade_3_Rot_Up : 930-980
- Main_Rotor_Blade_4_Rot_Up : 990-1040
- Main_Rotor_Blades_Rot_Up : 1050-1100
- Main_Rotor_Rotation : 1110-1210
- Tail_Rotor_Blades_Rot : 1210-1260
- Tail_Rotor_Rotation : 1270-1370
- Door_Left : 1370-1470
- Door_Right : 1480-1580
- Blister_Left : 1590-1690
- Bliser_Right : 1700-1800
- Pilot_Door_Left : 1810-1910
- Pilot_Door_Right : 1920-2020
- Gear_Left_Dump : 2030-2130
- Gear_Right_Dump : 2140-2240
- Gear_Tail_Dupm : 2250-2350
- Gear_Tail_Rotation : 2360-2410
- Wheel_Left_Rotation : 2410-2460
- Wheel_Right_Rotation : 2460-2510
- Wheel_Tail_Rotation : 5390-5440
- Stabilizer : 2510-2610
- Wipers : 2620-2720
- Search_Light_Left_Rot : 2720-2770
- Search_Light_Right_Rot : 2780-2830
- Pilot_1_Cyclic_Right : 2840-2890
- Pilot_1_Cyclic_Left : 2900-2950
- Pilot_1_Cyclic_Forward : 2960-3010
- Pilot_1_Cyclic_Backward : 3020-3070
- Pilot_1_Collective_Up : 3080-3130
- Pilot_1_Pedal_Right : 3140-3190
- Pilot_1_Pedal_Left : 3200-3250
- Pilot_1_Head_Right : 3260-3310
- Pilot_1_Head_Left : 3320-3370
- Pilot_1_Head_Up : 3380-3430
- Pilot_1_Head_Down : 3440-3490
- Pilot_2_Cyclic_Right : 3500-3550
- Pilot_2_Cyclic_Left : 3560-3610
- Pilot_2_Cyclic_Forward : 3620-3670
- Pilot_2_Cyclic_Backward : 3680-3730
- Pilot_2_Collective_Up : 3740-3790
- Pilot_2_Pedal_Right : 3800-3850
- Pilot_2_Pedal_Left : 3860-3910
- Pilot_2_Head_Right : 3920-3970
- Pilot_2_Head_Left : 3980-4030
- Pilot_2_Head_Up : 4040-4090
- Pilot_2_Head_Down : 4100-4150
- Main_Rotor_Blade_1_Blurred_Bend_Down : 4210-4260
- Main_Rotor_Blade_2_Blurred_Bend_Down : 4270-4320
- Main_Rotor_Blade_3_Blurred_Bend_Down : 4330-4380
- Main_Rotor_Blade_4_Blurred_Bend_Down : 4390-4440
- Main_Rotor_Blades_Blurred_Bend_Down : 4450-4500
- Main_Rotor_Blade_1_Blurred_Bend_Up : 4510-4560
- Main_Rotor_Blade_2_Blurred_Bend_Up : 4570-4620
- Main_Rotor_Blade_3_Blurred_Bend_Up : 4630-4680
- Main_Rotor_Blade_4_Blurred_Bend_Up : 4690-4740
- Main_Rotor_Blades_Blurred_Bend_Up : 4750-4800
- Main_Rotor_Blade_1_Blurred_Rot_Up : 4810-4860
- Main_Rotor_Blade_2_Blurred_Rot_Up : 4870-4920
- Main_Rotor_Blade_3_Blurred_Rot_Up : 4930-4980
- Main_Rotor_Blade_4_Blurred_Rot_Up : 4990-5040
- Main_Rotor_Blades_Blurred_Rot_Up : 5050-5100
- Main_Rotor_Blurred_Rotation : 5110-5210
- Tail_Rotor_Blades_Blurred_Rot : 5220-5270
- Tail_Rotor_Blurred_Rotation : 5280-5380
- Navi_Lights : 5440-5445
- Search_Light_Left : 5445-5450
- Search_Light_Right : 5450-5455
- Beacon_Bottom : 5455-5555
- Beacon_Top : 5555-565
More information:
- Game ready - perfectly fits for Unity and Unreal
- Low poly
- Real world scale
- Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Tags:
uh,uh-60,uh60,black,hawk,sikorsky,yanshuf,israel,israeli,tzahal,us,army,military,transport,aircraft,cockpit,canopy,navy,cargo,strike,attack,forceanimation,animated,rig,rigged,pbr,3dsmax,maya,cinema4d,blender,unity,unreal,fbx,obj
uh uh-60 uh60 black hawk sikorsky yanshuf israel israeli tzahal us army military transport aircraft cockpit canopy navy cargo strike attack force animation animated rig rigged pbr 3dsmax maya cinema4d blender unity unreal fbx obj
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate models (see my profile)
File formats:
- 3ds Max 2024
- Unity 2022.3.62f3
- FBX
Poly count:
- 150.512 polys
- 286.018 tris
- 159.495 verts
Statistics:
- 118 meshes
- 5 materials
- 36 textures
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, interior)
- 1024 x 1024 px for small objects (glass)
Textures list (*.PNG):
- Base Color
- Metallic
- Roughness
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
Animations count: 81
- **Animation name : Frames**
- Full_Animation : 0-200
- Main_Rotor_Blade_1_Bend_Down : 210-260
- Main_Rotor_Blade_2_Bend_Down : 270-320
- Main_Rotor_Blade_3_Bend_Down : 330-380
- Main_Rotor_Blade_4_Bend_Down : 390-440
- Main_Rotor_Blades_Bend_Down : 450-500
- Main_Rotor_Blade_1_Bend_Up : 510-560
- Main_Rotor_Blade_2_Bend_Up : 570-620
- Main_Rotor_Blade_3_Bend_Up : 630-680
- Main_Rotor_Blade_4_Bend_Up : 690-740
- Main_Rotor_Blades_Bend_Up : 750-800
- Main_Rotor_Blade_1_Rot_Up : 810-860
- Main_Rotor_Blade_2_Rot_Up : 870-920
- Main_Rotor_Blade_3_Rot_Up : 930-980
- Main_Rotor_Blade_4_Rot_Up : 990-1040
- Main_Rotor_Blades_Rot_Up : 1050-1100
- Main_Rotor_Rotation : 1110-1210
- Tail_Rotor_Blades_Rot : 1210-1260
- Tail_Rotor_Rotation : 1270-1370
- Door_Left : 1370-1470
- Door_Right : 1480-1580
- Blister_Left : 1590-1690
- Bliser_Right : 1700-1800
- Pilot_Door_Left : 1810-1910
- Pilot_Door_Right : 1920-2020
- Gear_Left_Dump : 2030-2130
- Gear_Right_Dump : 2140-2240
- Gear_Tail_Dupm : 2250-2350
- Gear_Tail_Rotation : 2360-2410
- Wheel_Left_Rotation : 2410-2460
- Wheel_Right_Rotation : 2460-2510
- Wheel_Tail_Rotation : 5390-5440
- Stabilizer : 2510-2610
- Wipers : 2620-2720
- Search_Light_Left_Rot : 2720-2770
- Search_Light_Right_Rot : 2780-2830
- Pilot_1_Cyclic_Right : 2840-2890
- Pilot_1_Cyclic_Left : 2900-2950
- Pilot_1_Cyclic_Forward : 2960-3010
- Pilot_1_Cyclic_Backward : 3020-3070
- Pilot_1_Collective_Up : 3080-3130
- Pilot_1_Pedal_Right : 3140-3190
- Pilot_1_Pedal_Left : 3200-3250
- Pilot_1_Head_Right : 3260-3310
- Pilot_1_Head_Left : 3320-3370
- Pilot_1_Head_Up : 3380-3430
- Pilot_1_Head_Down : 3440-3490
- Pilot_2_Cyclic_Right : 3500-3550
- Pilot_2_Cyclic_Left : 3560-3610
- Pilot_2_Cyclic_Forward : 3620-3670
- Pilot_2_Cyclic_Backward : 3680-3730
- Pilot_2_Collective_Up : 3740-3790
- Pilot_2_Pedal_Right : 3800-3850
- Pilot_2_Pedal_Left : 3860-3910
- Pilot_2_Head_Right : 3920-3970
- Pilot_2_Head_Left : 3980-4030
- Pilot_2_Head_Up : 4040-4090
- Pilot_2_Head_Down : 4100-4150
- Main_Rotor_Blade_1_Blurred_Bend_Down : 4210-4260
- Main_Rotor_Blade_2_Blurred_Bend_Down : 4270-4320
- Main_Rotor_Blade_3_Blurred_Bend_Down : 4330-4380
- Main_Rotor_Blade_4_Blurred_Bend_Down : 4390-4440
- Main_Rotor_Blades_Blurred_Bend_Down : 4450-4500
- Main_Rotor_Blade_1_Blurred_Bend_Up : 4510-4560
- Main_Rotor_Blade_2_Blurred_Bend_Up : 4570-4620
- Main_Rotor_Blade_3_Blurred_Bend_Up : 4630-4680
- Main_Rotor_Blade_4_Blurred_Bend_Up : 4690-4740
- Main_Rotor_Blades_Blurred_Bend_Up : 4750-4800
- Main_Rotor_Blade_1_Blurred_Rot_Up : 4810-4860
- Main_Rotor_Blade_2_Blurred_Rot_Up : 4870-4920
- Main_Rotor_Blade_3_Blurred_Rot_Up : 4930-4980
- Main_Rotor_Blade_4_Blurred_Rot_Up : 4990-5040
- Main_Rotor_Blades_Blurred_Rot_Up : 5050-5100
- Main_Rotor_Blurred_Rotation : 5110-5210
- Tail_Rotor_Blades_Blurred_Rot : 5220-5270
- Tail_Rotor_Blurred_Rotation : 5280-5380
- Navi_Lights : 5440-5445
- Search_Light_Left : 5445-5450
- Search_Light_Right : 5450-5455
- Beacon_Bottom : 5455-5555
- Beacon_Top : 5555-565
More information:
- Game ready - perfectly fits for Unity and Unreal
- Low poly
- Real world scale
- Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Tags:
uh,uh-60,uh60,black,hawk,sikorsky,yanshuf,israel,israeli,tzahal,us,army,military,transport,aircraft,cockpit,canopy,navy,cargo,strike,attack,forceanimation,animated,rig,rigged,pbr,3dsmax,maya,cinema4d,blender,unity,unreal,fbx,obj
uh uh-60 uh60 black hawk sikorsky yanshuf israel israeli tzahal us army military transport aircraft cockpit canopy navy cargo strike attack force animation animated rig rigged pbr 3dsmax maya cinema4d blender unity unreal fbx obj



















