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Minsk 2019 Torch 3D Model

Not Rated Yet
Not Rated Yet
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
Minsk 2019 Torch 3D Model
$59.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Offered By
pukamakara
pukamakaraHungary flag
Karma: 4,678|Joined: 2018|

Professional 3D Artist
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

Included Formats
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Not Rated Yet
Not Rated Yet

Minsk 2019 Torch 3D Model

Realistic 3d model of Minsk 2019 European Games Torch

File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0

Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: cm

- The model has trialngular and quadrangular polygons only (0.3% tris and 99.7% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 1 object (Draw Call)
- The model has height 81 cm (31.9 inches)
- The model contains
36 290 polys
72 466 tris
36 254 verts

- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Model doesn't have UV Overlapping

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures (*.PNG):
=========================
Main 4096x4096:

- Diffuse
- Specular
- Glossiness

- Base color
- Metallic
- Roughness

- Normal
- Ambient Occlusion


Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering

NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
processing
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