Realistic Leather Jacket for Women 4 Color Variants 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | PurpleEclipseArt |
| Published: | Aug 03, 2026 |
| Download Size: | 125.7 MB |
| Game Ready: | Yes |
| Polygons: | 21,619 |
| Vertices: | 22,692 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | – |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 17 |
Item Ratings

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Realistic Leather Jacket for Women 4 Color Variants 3D Model
High-quality leather jacket for women. Game-ready cloth asset.
### Key Features:
- 4 Material Variations – 2 stylish Red(Burgundy) versions + 2 black versions (Different colors of the leather fabric, zipper, threads, and Buttons.)
- High-quality 4K PBR textures created in Substance Painter
- Quad Topology with few triangles
### Included Files:
- FBX and Blender files. I also have a rigged Cloth Asset(skeletal mesh) for Metahuman for Unreal Engine but in Fab.
- Zip File containing Textures. (4*basecolor, 1 *ORM, 1 *normal map) ORM is occlusion, roughness, Metallic in R,G,B channels. Basecolor texture also has alpha to use as opacity.
Software used: Marvelous Designer, Blender, Substance Painter, and Unreal Engine(for some Renders)
UVs are mixed. Most are not overlapping in general, except for a few islands that are internal parts of the jacket.
Mesh is almost all quad, there are only few triangles around 300 for compare 21,250 quads
Software used: Marvelous Designer, Blender, Substance Painter, and Unreal Engine(for some Renders)
I have the same product as Rigged Cloth Asset(skeletal mesh) for Metahuman for Unreal Engine but it is in Fab.
Perfect for games, cinematics, virtual production, and realistic character customization.
### Key Features:
- 4 Material Variations – 2 stylish Red(Burgundy) versions + 2 black versions (Different colors of the leather fabric, zipper, threads, and Buttons.)
- High-quality 4K PBR textures created in Substance Painter
- Quad Topology with few triangles
### Included Files:
- FBX and Blender files. I also have a rigged Cloth Asset(skeletal mesh) for Metahuman for Unreal Engine but in Fab.
- Zip File containing Textures. (4*basecolor, 1 *ORM, 1 *normal map) ORM is occlusion, roughness, Metallic in R,G,B channels. Basecolor texture also has alpha to use as opacity.
Software used: Marvelous Designer, Blender, Substance Painter, and Unreal Engine(for some Renders)
UVs are mixed. Most are not overlapping in general, except for a few islands that are internal parts of the jacket.
Mesh is almost all quad, there are only few triangles around 300 for compare 21,250 quads
Software used: Marvelous Designer, Blender, Substance Painter, and Unreal Engine(for some Renders)
I have the same product as Rigged Cloth Asset(skeletal mesh) for Metahuman for Unreal Engine but it is in Fab.
Perfect for games, cinematics, virtual production, and realistic character customization.



















