Harley-Davidson EL 1936 3D Model

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Harley-Davidson EL 1936 3D Model
Harley-Davidson EL 1936
* This model contains 490 separate objects
* Object contains 395 196 polygons with MeshSmooth OFF
* This asset contains 1 577 293 polygons with MeshSmooth 1 iteration
( applied on all objects, each object ready to subdivision).
* This product includes 3ds Max 2013 versions for V-Ray (separate downloads) and mental ray (no additional plug in needed, separate download)
* Mesh contains 99% 4 sided polygons and no Ngons and poles.
Thumbnails Scene Totals:
Scene Totals:
Objects: 491
Shapes: 0
Cameras: 1
Lights: 5
Helpers: 2
Space Warps: 0
Total: 499
Mesh Totals:
Verts: 947400
Faces: 919542
IITEXTURESII
2048 x 2048 x 4
1024 x 1024 x 3
|| GENERAL ||
* Model is built to real-world scale
* Units used: Centimeters. The model is 229 cm long.
* Scene objects are organized by layers and groups.
|| ADDITIONAL NOTES ||
* Obj, 3DS and FBX file format do not have textures/materials applied and will not render like the preview images.
* File formats other than 3ds Max exported as base mesh (not smoothed)
* This model contains 490 separate objects
* Object contains 395 196 polygons with MeshSmooth OFF
* This asset contains 1 577 293 polygons with MeshSmooth 1 iteration
( applied on all objects, each object ready to subdivision).
* This product includes 3ds Max 2013 versions for V-Ray (separate downloads) and mental ray (no additional plug in needed, separate download)
* Mesh contains 99% 4 sided polygons and no Ngons and poles.
Thumbnails Scene Totals:
Scene Totals:
Objects: 491
Shapes: 0
Cameras: 1
Lights: 5
Helpers: 2
Space Warps: 0
Total: 499
Mesh Totals:
Verts: 947400
Faces: 919542
IITEXTURESII
2048 x 2048 x 4
1024 x 1024 x 3
|| GENERAL ||
* Model is built to real-world scale
* Units used: Centimeters. The model is 229 cm long.
* Scene objects are organized by layers and groups.
|| ADDITIONAL NOTES ||
* Obj, 3DS and FBX file format do not have textures/materials applied and will not render like the preview images.
* File formats other than 3ds Max exported as base mesh (not smoothed)
















